HomeGamesUpdatesPricingMethodology
Steam News28 April 20262mo ago

Multiplayer Beta Features and Improvements

Here are some pretty cool changes for the Multiplayer beta branch! The password for the branch is xxmakeitsoxx Multiplayer & Progression Player Trading: Added player-to-player trading functionality.

Full notes

Full Null Hørizøn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions6 changes0 removals
  • Compatibility
  • Gameplay
  • Balance
changedHere are some pretty cool changes for the Multiplayer beta branch! The password for the branch is xxmakeitsoxx Multiplayer & Progression
addedPlayer Trading: Added player-to-player trading functionality.
addedSeamless SP/MP Transition: Added a failsafe system that allows you to carry over your active contracts and sidequests from single-player directly into multiplayer, and vice versa.
changedDynamic Flight Manual: The in-game Flight Manual will now automatically update its text to reflect whatever custom keys you have assigned in the rebinding menu.
addedRetro Aesthetics: Added a toggleable CRT filter. This is a first pass, and I will be iterating on it further in future updates.
addedControl Tweaks: Added a dedicated reputation binding, and removed the redundant second Fleet Ops binding.
Reduced the base energy cost for resource extraction2520Reduced the base energy cost for resource extraction decreased, nerf

Here are some pretty cool changes for the Multiplayer beta branch! The password for the branch is xxmakeitsoxx Multiplayer & Progression

  • Player TradingAdded player-to-player trading functionality.
  • Seamless SP/MP TransitionAdded a failsafe system that allows you to carry over your active contracts and sidequests from single-player directly into multiplayer, and vice versa.

Settings, Controls & QoL

  • Key Rebinding: Full key rebinding is now live.

  • Dynamic Flight Manual: The in-game Flight Manual will now automatically update its text to reflect whatever custom keys you have assigned in the rebinding menu.

  • Retro AestheticsAdded a toggleable CRT filter. This is a first pass, and I will be iterating on it further in future updates.
  • Control TweaksAdded a dedicated reputation binding, and removed the redundant second Fleet Ops binding.

Balance & Environment Adjustments

  • Orbital Spin RatesAdjusted the rotation speeds across the board. Stations now spin at 1.5x the speed of planets, counterclockwise, and standard resources spin at 5x. Anomaly nodes have been cranked up to spin at 30x.
  • Energy EconomyReduced the base energy cost for resource extraction from 25 down to 20.
  • ExplorationReduced the trigger chance for signal events by approximately 50%. As always, please restart Steam or verify your files to manually trigger the update. Please join us in discord to report bugs, suggest features, or just hang out and talk!

If you are enjoying the game, I'd love it if you could take a few minutes to leave a review on Steam.

Thank you for your attention, Captains.

||| HopefullyHeroic

Source

Steam News / 28 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.