HomeGamesUpdatesPricingMethodology
Steam News6 December 20257mo ago

Nuclear Nightmare V5.0.1

Patch Notes: - Major Networking Improvements (Significantly decreasing session disconnects and rubber-banding) - Voice chat robotic sounding voices/stuttering fixed - Trip mine explosion causing rare game crash fixed -

Full notes

Full Nuclear Nightmare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Performance
  • Store
fixedPatch Notes: - Major Networking Improvements (Significantly decreasing session disconnects and rubber-banding) - Voice chat robotic sounding voices/stuttering fixed - Trip mine explosion causing rare game crash fixed - Infection test positive result caused extreme lag on low-end hardware fixed - Fog cutoff too harsh on lower-end graphics fixed - Tower Island lobby helicopter collision exploit fixed - Helicopters spawning under landing pads on Tower Island fixed - Research Center in the forest silent alarms classified floating fixed
changedI have read a lot of comments about losing hours of grind time for skins. This isn’t necessarily the case because when you first load up the game it should refund you the points for all the old skins you bought in the past, sorry all I forgot to put this in the original update notes for The Remaster update.
addedWe plan on adding/remaking all of the skins that existed in the past but it is a lengthy process of remodeling them from scratch. The plan is to keep adding in the new skins as we create them so you won’t have to wait for a major update.

Nuclear Nightmare changes

fixedPatch Notes: - Major Networking Improvements (Significantly decreasing session disconnects and rubber-banding) - Voice chat robotic sounding voices/stuttering fixed - Trip mine explosion causing rare game crash fixed - Infection test positive result caused extreme lag on low-end hardware fixed - Fog cutoff too harsh on lower-end graphics fixed - Tower Island lobby helicopter collision exploit fixed - Helicopters spawning under landing pads on Tower Island fixed - Research Center in the forest silent alarms classified floating fixed
changedI have read a lot of comments about losing hours of grind time for skins. This isn’t necessarily the case because when you first load up the game it should refund you the points for all the old skins you bought in the past, sorry all I forgot to put this in the original update notes for The Remaster update.
addedWe plan on adding/remaking all of the skins that existed in the past but it is a lengthy process of remodeling them from scratch. The plan is to keep adding in the new skins as we create them so you won’t have to wait for a major update.

Patch Notes: - Major Networking Improvements (Significantly decreasing session disconnects and rubber-banding) - Voice chat robotic sounding voices/stuttering fixed - Trip mine explosion causing rare game crash fixed - Infection test positive result caused extreme lag on low-end hardware fixed - Fog cutoff too harsh on lower-end graphics fixed - Tower Island lobby helicopter collision exploit fixed - Helicopters spawning under landing pads on Tower Island fixed - Research Center in the forest silent alarms classified floating fixed

I have read a lot of comments about losing hours of grind time for skins. This isn’t necessarily the case because when you first load up the game it should refund you the points for all the old skins you bought in the past, sorry all I forgot to put this in the original update notes for The Remaster update.

We plan on adding/remaking all of the skins that existed in the past but it is a lengthy process of remodeling them from scratch. The plan is to keep adding in the new skins as we create them so you won’t have to wait for a major update.

Source

Steam News / 6 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.