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Steam News26 June 20265d ago

1.0.0.1 Update Notes

Bug Fixes: Fixed an issue where the item model color would not refresh when crafting at the workbench with insufficient materials. Fixed an issue where metal small stairs could not be replaced with other materials.

Full notes

Full Nuclear Epoch update

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What changed

9 fixes1 addition10 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Server
  • Performance
  • Balance
fixedBug Fixes:Fixed an issue where the item model color would not refresh when crafting at the workbench with insufficient materials.
fixedBug Fixes:Fixed an issue where metal small stairs could not be replaced with other materials.
fixedBug Fixes:Fixed overlapping chests in the mine.
fixedBug Fixes:Fixed an issue where pressing the sprint button while playing with a controller would switch weapons.
fixedBug Fixes:Fixed texture misalignment issues on variable walls.
fixedBug Fixes:Fixed localization errors in Italian.

Bug Fixes:

  • Fixed an issue where the item model color would not refresh when crafting at the workbench with insufficient materials.

  • Fixed an issue where metal small stairs could not be replaced with other materials.

  • Fixed overlapping chests in the mine.

  • Fixed an issue where pressing the sprint button while playing with a controller would switch weapons.

  • Fixed texture misalignment issues on variable walls.

  • Fixed localization errors in Italian.

  • Fixed an issue where soil-turning particle effects were too bright at night.

  • Fixed an issue where monster aggro did not reset after character death, causing them to chase the player to the spawn point.

  • Fixed an issue where the ignition special effect of explosive barrels was not synchronized in multiplayer.

Game Optimizations:

  • The crafting interface now displays the quantity of materials currently owned. Additionally, if crafting yields more than one item per craft (e.g., ammo), the quantity produced per batch will now be displayed.

  • Players can now claim partially completed items from the workbench ahead of time.

  • Optimized inventory dragging: dragging and dropping an item into the gaps between chest slots will now cancel the drag instead of discarding the item.

  • Reduced the drop height of items when attempting to pick up resources with a full inventory.

  • Increased the character's stamina recovery speed.

  • Increased the character's default carry weight capacity to 100.

  • Optimized the "Take All" functionif the player has no available inventory space, items will now remain in the container instead of spilling all over the ground.
  • Optimized NPC building construction, making the placement and building constraints more forgiving.

  • Adjusted the spawn distance of monsters on high platforms in the ice map.

  • Adjusted the model sizes for the Public Warehouse, Technology Institute, Dragon Pen, and Pigsty.

  • Adjusted rewards for some early-game quests to include more food and medicine.

Source

Steam News / 26 June 2026

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