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Steam News25 April 20251y ago

Nuclear Cheetah 1.1 Update

NEW CONTENT A brand new episode, Act 2, has been added! This campaign includes five brand-new stages that are sure to challenge even the most hardcore players. Do you have what it takes?

Full notes

Full Nuclear Cheetah update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions1 change0 removals
  • Gameplay
  • Maps
  • UI and audio
addedNEW CONTENT
addedA brand new episode, Act 2, has been added! This campaign includes five brand-new stages that are sure to challenge even the most hardcore players. Do you have what it takes?
changedIMPROVEMENTS
addedAdded Just John 43 under "special thanks" in the credits - Credits now require you to hold down start/enter to skip them - Dialogue scenes can now be skipped by holding down A/space - Dialogue scenes now end with a screen transition - Improved mastering for the entire soundtrack, audio levels rebalanced - It is now possible to exit to title screen from the tutorial - Made the "Hold it down!" prompt in Perilous Plant harder to miss - Tony is now compatible with all levels and bosses - Touched up a few sprites
fixedChaz no longer jumps when a dialogue scene finishes - Fixed a case where the ice powerup would fail to activate powerup barriers - Fixed alignment of "NEW" text upon deleting a file - Fixed some buggy behavior regarding left-facing dash pads - Fixed some cases where the controller would vibrate even if vibration was turned off - Fixed some layering issues regarding toxic waste - Fixed some music syncing issues regarding Armstrong - Message on third boss' door now displays correctly - Music in third boss' second phase now properly resumes when the game is paused and unpaused - Screen transition in settings menu now displays correctly - Talking to Bobby no longer resets the hub music - Various minor fixes

Nuclear Cheetah changes

addedNEW CONTENT
addedA brand new episode, Act 2, has been added! This campaign includes five brand-new stages that are sure to challenge even the most hardcore players. Do you have what it takes?
changedIMPROVEMENTS
addedAdded Just John 43 under "special thanks" in the credits - Credits now require you to hold down start/enter to skip them - Dialogue scenes can now be skipped by holding down A/space - Dialogue scenes now end with a screen transition - Improved mastering for the entire soundtrack, audio levels rebalanced - It is now possible to exit to title screen from the tutorial - Made the "Hold it down!" prompt in Perilous Plant harder to miss - Tony is now compatible with all levels and bosses - Touched up a few sprites
fixedChaz no longer jumps when a dialogue scene finishes - Fixed a case where the ice powerup would fail to activate powerup barriers - Fixed alignment of "NEW" text upon deleting a file - Fixed some buggy behavior regarding left-facing dash pads - Fixed some cases where the controller would vibrate even if vibration was turned off - Fixed some layering issues regarding toxic waste - Fixed some music syncing issues regarding Armstrong - Message on third boss' door now displays correctly - Music in third boss' second phase now properly resumes when the game is paused and unpaused - Screen transition in settings menu now displays correctly - Talking to Bobby no longer resets the hub music - Various minor fixes

NEW CONTENT

A brand new episode, Act 2, has been added! This campaign includes five brand-new stages that are sure to challenge even the most hardcore players. Do you have what it takes?

IMPROVEMENTS

  • Added Just John 43 under "special thanks" in the credits - Credits now require you to hold down start/enter to skip them - Dialogue scenes can now be skipped by holding down A/space - Dialogue scenes now end with a screen transition - Improved mastering for the entire soundtrack, audio levels rebalanced - It is now possible to exit to title screen from the tutorial - Made the "Hold it down!" prompt in Perilous Plant harder to miss - Tony is now compatible with all levels and bosses - Touched up a few sprites

BUG FIXES

  • Chaz no longer jumps when a dialogue scene finishes - Fixed a case where the ice powerup would fail to activate powerup barriers - Fixed alignment of "NEW" text upon deleting a file - Fixed some buggy behavior regarding left-facing dash pads - Fixed some cases where the controller would vibrate even if vibration was turned off - Fixed some layering issues regarding toxic waste - Fixed some music syncing issues regarding Armstrong - Message on third boss' door now displays correctly - Music in third boss' second phase now properly resumes when the game is paused and unpaused - Screen transition in settings menu now displays correctly - Talking to Bobby no longer resets the hub music - Various minor fixes

Source

Steam News / 25 April 2025

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