Full notes
Full Noxcode update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Workshop
- UI and audio
- Fixes
Weapons
Trident — new weapon added to the pool
Enemies
Roller — a new mob
Mods
Kill-based mods: Bloodthirst, Bounty Hunter, Adrenaline — earn healing, coins, or endurance on kills.
Additional Jump — adds an extra mid-air jump
Kinetic Coil — absorbs/mitigates damage-pickup hits
Remove Falling Damage, Glass Cannon, Low HP, Volatile, Ascendant, Overdrive, Reloader, Second Wind, Burden, Paranoia, Feast and more
Speed mods reworked — speed boosts now scale as a percentage of your base speed
Challenges
Max HP and Max Endurance rewards.
New challenges: Bunny Hop, Kill Enemies, Open Crates
Content
Crates update — new crate variants and rewards
Steam Workshop — tower-sharing improvements
Damage numbers — your hits on enemies now pop floating damage numbers
Speedometer now shows your full movement speed (u/s)
Reaching a new floor now also fully restores Endurance
"1 minute left" warning now announces in timed modes when a minute remains
Fixes
Fixed guards not pausing correctly when the game is paused
Fixed a graphics-settings crash
Fixed video settings not applying properly
Source
Changelog.gg summarizes and formats this update. How we read updates.
