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Steam News18 August 20232y ago

Early Access 0.4.0 Hot Fix

Hello Everyone We continue to update and support our game according to the feedback we receive from our community and we are grateful to everyone who supports us in this process and sends feedback.

Full notes

Full Nowhere: Mysterious Artifacts update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Everyone

What changed

13 fixes4 additions3 changes0 removals
  • Fixes
  • Gameplay
  • Balance
  • Performance
  • UI and audio
  • Maps
fixedSome of the tree collisions allow making characters stuck while jumping on them (Fixed)
fixedMilitary Barrack entrance door collisions allow making movement so difficult (Fixed)
fixedMilitary Barrack Entrance door does not allow to enemies let inside (Fixed)
fixedEnemy AI Death Collisions Stuck to Other AI and Player character (Fixed)
fixedRadiation zones not working with dosimeter (Fixed)
fixedSome Enemy AI can be Trap In T pose For Low Height Nav Mesh Issue (Fixed)

Nowhere: Mysterious Artifacts changes

fixedSome of the tree collisions allow making characters stuck while jumping on them (Fixed)
fixedMilitary Barrack entrance door collisions allow making movement so difficult (Fixed)
fixedMilitary Barrack Entrance door does not allow to enemies let inside (Fixed)
fixedEnemy AI Death Collisions Stuck to Other AI and Player character (Fixed)
fixedRadiation zones not working with dosimeter (Fixed)

We continue to update and support our game according to the feedback we receive from our community and we are grateful to everyone who supports us in this process and sends feedback.

You can check the changes we made for this fix below

Fixes

  1. Some of the tree collisions allow making characters stuck while jumping on them (Fixed)

  2. Military Barrack entrance door collisions allow making movement so difficult (Fixed)

  3. Military Barrack Entrance door does not allow to enemies let inside (Fixed)

  4. Enemy AI Death Collisions Stuck to Other AI and Player character (Fixed)

  5. Radiation zones not working with dosimeter (Fixed)

  6. Some Enemy AI can be Trap In T pose For Low Height Nav Mesh Issue (Fixed)

  7. Based on damage-based death or any other death positions not refresh player health and stamina bars (Fixed)

  8. Lookout tower invisible walls do not allow the player movement (Fixed)

  9. Some of the lookout tower Cliffs allow one to player go outside boundaries (Fixed)

  10. On the low and medium shadow settings player flashlight not working anymore (Fixed)

  11. Upperside of the crashed plane gaps allow them to player stuck when they jump (Fixed)

  12. In the beginning area, some mudslides have some invisible walls (Fixed)

  13. Water Resource Near to City have Big Gap which allows them to play going deep and stuck there (Fixed)

Added

  1. Slight changes in the time of day and day and night cycle

  2. Reducing to a wood resources tree, in the beginning, allows us more memory performance and GPU performance

  3. Weapon Parts Drop Chance Rate on loot boxes increasing (Especially in Radiation Zones)

  4. Dead Tree has wood-cutting hit sounds now

  5. Cooked/Raw Meat now has stackable options

  6. Adding More Loot for Military Barracks

  7. Increasing Enemy Size for Military Barracks

  8. Slight Changes on Consumable Items Drop Rate

  9. Slight Changes on Craft Items Drop Rate

Added some stability and performance updates on a map

We are still waiting for valuable feedback from you.

P.S: If you can't get to update please make sure to restart your steam and try again

Source

Steam News / 18 August 2023

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