What changed
0 fixes0 additions3 changes0 removals
changedBug Fixes, tweaks, and balancing: - Standard - Medium in The Keep would brick from wave 7. - Standard - Hard in The Keep would brick from wave 6, these have now been resolved. - The Final Detonation wouldn't always award the correct amount of score, this has been patched. - Soul Taker had a visual glitch, showing the particles incorrectly. - Bloodthirster previously showed very small hammers with the active ability enabled. This has been resolved. - Minecart can now also be damaged with hammer or bow.
changedKnown Issues: - There are still a number of bugs regarding the AI of the goblins, sometimes ignoring the player, glitching, or standing completely still. - There are some unresolved issues with a bunch of structures that we will address in the near future. - When activating the ability of a hammer, it becomes unholsterable for the time said ability is active. - In both tutorials, the statue can't be destroyed by goblins but damage does account towards your score. - In the structure detail window, some parameter names are too long and are cut off. - In the 'Introduction' tutorial audio is sometimes cut off.
changedUpdate: It's been brought to our attention that the game breaking bug in medium mode was in fact NOT fixed. We've now correctly solved the issue and released a new patch. Which can be installed by updating the game. Sorry for any inconveniences this may have caused.
Now There Be Goblins: Tower Defense VR changes
changedBug Fixes, tweaks, and balancing: - Standard - Medium in The Keep would brick from wave 7. - Standard - Hard in The Keep would brick from wave 6, these have now been resolved. - The Final Detonation wouldn't always award the correct amount of score, this has been patched. - Soul Taker had a visual glitch, showing the particles incorrectly. - Bloodthirster previously showed very small hammers with the active ability enabled. This has been resolved. - Minecart can now also be damaged with hammer or bow.
changedKnown Issues: - There are still a number of bugs regarding the AI of the goblins, sometimes ignoring the player, glitching, or standing completely still. - There are some unresolved issues with a bunch of structures that we will address in the near future. - When activating the ability of a hammer, it becomes unholsterable for the time said ability is active. - In both tutorials, the statue can't be destroyed by goblins but damage does account towards your score. - In the structure detail window, some parameter names are too long and are cut off. - In the 'Introduction' tutorial audio is sometimes cut off.
changedUpdate: It's been brought to our attention that the game breaking bug in medium mode was in fact NOT fixed. We've now correctly solved the issue and released a new patch. Which can be installed by updating the game. Sorry for any inconveniences this may have caused.
Bug Fixes, tweaks, and balancing:
- Standard
- Medium in The Keep would brick from wave 7.
- Standard
Hard in The Keep would brick from wave 6, these have now been resolved. - The Final Detonation wouldn't always award the correct amount of score, this has been patched. - Soul Taker had a visual glitch, showing the particles incorrectly. - Bloodthirster previously showed very small hammers with the active ability enabled. This has been resolved. - Minecart can now also be damaged with hammer or bow.
Known Issues: - There are still a number of bugs regarding the AI of the goblins, sometimes ignoring the player, glitching, or standing completely still. - There are some unresolved issues with a bunch of structures that we will address in the near future. - When activating the ability of a hammer, it becomes unholsterable for the time said ability is active. - In both tutorials, the statue can't be destroyed by goblins but damage does account towards your score. - In the structure detail window, some parameter names are too long and are cut off. - In the 'Introduction' tutorial audio is sometimes cut off.
Update: It's been brought to our attention that the game breaking bug in medium mode was in fact NOT fixed. We've now correctly solved the issue and released a new patch. Which can be installed by updating the game. Sorry for any inconveniences this may have caused.