Full notes
Full Now There Be Goblins: Tower Defense VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Workshop
- Balance
- UI and audio
Bug Fixes, tweaks, and balancing:
The sun is back in the mystical woods.
Several other small lighting glitches in the mystical woods have been resolved.
Bow arrow trails now behave properly.
Nightmare mode in Frozen Ruins now has correct colliders.
Known Issues:
There are still a number of bugs regarding the AI of the goblins, sometimes ignoring the player, glitching, or standing completely still.
There are some unresolved issues with a bunch of structures that we will address in the near future.
When activating the ability of a hammer, it becomes unholsterable for the time said ability is active.
In both tutorials, the statue can't be destroyed by goblins but damage does account towards your score.
In the structure detail window, some parameter names are too long and are cut off.
In the 'Introduction' tutorial audio is sometimes cut off.
Source
Changelog.gg summarizes and formats this update. How we read updates.
