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Steam News4 April 20224y ago

Phase 1 - Feedback

Hi Everyone! The launch week is now official concluded, and we'd like to thank everyone who has already bought the game!

Full notes

Full Now There Be Goblins: Tower Defense VR update

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What changed

1 fix0 additions2 changes0 removals
  • Server
  • Workshop
  • Gameplay
changedThat means we're highly reliant on getting every bit of feedback we can, so I urge you to please leave a review and let us know if you've got any issues / bugs or suggestions here on the forum or on our discord server. We're very active there and appreciate all the feedback we can get, as that's the best part of Early Access!
changedImproving the tutorial to include all missing controls (such as active abilities of hammer / opening settings menu)
fixedFixing common bugs, such as getting stuck in the winscreen, spawning inside the blacksmith's cabin while in a standard mode, ect.

Now There Be Goblins: Tower Defense VR changes

changedThat means we're highly reliant on getting every bit of feedback we can, so I urge you to please leave a review and let us know if you've got any issues / bugs or suggestions here on the forum or on our discord server. We're very active there and appreciate all the feedback we can get, as that's the best part of Early Access!
changedImproving the tutorial to include all missing controls (such as active abilities of hammer / opening settings menu)
fixedFixing common bugs, such as getting stuck in the winscreen, spawning inside the blacksmith's cabin while in a standard mode, ect.

Hi Everyone!

The launch week is now official concluded, and we'd like to thank everyone who has already bought the game!

Starting now the game will enter Phase 1 of Early Access meaning we'll continue to push out bug fixes and small tweaks while working on bigger improvement based on YOUR feedback!

That means we're highly reliant on getting every bit of feedback we can, so I urge you to please leave a review and let us know if you've got any issues / bugs or suggestions here on the forum or on our discord server. We're very active there and appreciate all the feedback we can get, as that's the best part of Early Access!

Currently we've already got a few things planned such as:

  • Improving the tutorial to include all missing controls (such as active abilities of hammer / opening settings menu)

  • Giving a bit of XP even when you lose, based on how far you've come

  • Fixing common bugs, such as getting stuck in the winscreen, spawning inside the blacksmith's cabin while in a standard mode, ect.

  • And much more...

We expect to get patches with fixes and tweaks out bi-weekly, with intermittent small updates

Don't forget this phase is entirely based on your feedback so let us know what you think by posting a review!

But for now, thanks for reading and let's smack some goblins!

  • Yamir, Game Designer at Shocktopus Games

Source

Steam News / 4 April 2022

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