Full notes
Full Now There Be Goblins: Tower Defense VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- UI and audio
- Fixes
Now There Be Goblins: Tower Defense VR changes
Goblin weapons don't continue triggering haptics on the controllers anymore after being dropped
Tweaked the grades based on your scores
Added a level progression bar to the level select to better highlight when which hammer, level and structure variant is unlocked
Changed the active ability button of the knuckles controllers from press on the thumbstick to the A button for better consistency
Fixed a bug where you could get stuck or not get any unlocks from a level up during the win screen
Added some loading screen tips
Increased XP by 10% gained from each mode
Source
Changelog.gg summarizes and formats this update. How we read updates.
