In this update3
Full notes
Full Now THAT'S a Big Dragon! update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Dragon Slayers!
What changed
- UI and audio
- Events
- Store
- Maps
- Gameplay
Now THAT'S a Big Dragon! changes
Over the course of the past 2 days I pushed a few patches to the demo!
These updates focuses on quality-of-life improvements, UI polish, and a few fixes to make the experience smoother overall.
Highlights
The game now continues running while minimized or when the window is not focused.
Events are now paused while you are inside dungeons, preventing them from triggering during a crawl.
Events now have unique icons, making them easier to recognize at a glance.
Generator rates now update correctly when purchasing multipliers (while still showing the rate of a single unit).
The bird now appears more frequently in the later stages, making the bird-killing achievement easier to complete.
Quality of Life
Added a font size option in Settings to slightly increase small text for better readability on distant screens.
Fixes
German translation fixes
Various minor UI improvements and fixes
If you're enjoying the demo, please consider leaving a review on Steam.
It really helps the game get discovered and makes a huge difference for indie developers.
🔥🔥🔥🔥🔥🔥🔥🔥🔥
Source
Changelog.gg summarizes and formats this update. How we read updates.
