Full notes
Full Nova Genetics update
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What changed
- Gameplay
- UI and audio
- Fixes
Nova Genetics changes
NB: Any save game which have more than 1 hour of game time, will get attacked instantly by horde wave.
New Features
Upgrade Campfire to get access for more advanced cooking recipes. (requires Asteroidium stone)
Can gather water with canteens, bottles, empty cans, empty bowls now.
New player statistic values added Ambush waves cleared - How many waves the player has cleared fully. Last ambush time. - Time when the Horde wave was spawned previously.
World event - Horde attacks
After every 60 minutes real world time, the Horde wave will attack the player location.
Horde AI will spawn randomly near player in 400m radius
Horde will target players first, if player isn't seen, player buildings are targeted.
Horde AI will give 3x more exp than regular world AI (currently).
6 minutes before the horde will attack, world ambient sound changes.
Image of horde wave Horde Wave
Changes
Improved roamers target detection.
Revamped water gathering logic, now can harvest water with any item, which can hold liquids.
Replaced existing WRP-2034 water nodes with central one, all water nodes share same core logic now.
Fixes
Roamer AI can now jump down if they climbed somewhere.
Roamer AI makes sound if they are near a player
Added missing wood build part physical materials.
Fixed wooden triangle wall R upgraded to stone.
Fixed Wood window frame upgrade to stone.
Fixed a small wall upgrade from stone to metal.
Fixed error on load save game
Fixed death bags inventory details not updating correctly.
Fixed issue with storage UI not updating correctly.
Fixed storage inventories not loading correct
Source
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