Full notes
Full Nothmere update
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What changed
- Performance
- Fixes
Patched a scaling issue where the player might become very large if they walk into a specific area in some of the forest screens.
Fixed a crash bug while on The Silent Key quest for the Shaded Sigil. Now when you break into Gregor's room and don't steal the key, and then leave, the next time you arrive outside the game won't crash. You also cannot ask Robyn to help boost you to the window unless you're outside Gregor's house at night any longer.
Fixed a bug where if sneaking, the player's energy would continue to drop if they were moving somewhere when they opened the a GUI menu that paused the game, such as their stats or Inventory screen. This could be problematic if currently breaking into somewhere, and the player paused the game for some reason and returns to see they are out of energy and their stealth breaks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
