Full notes
Full NoRail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Character
We have been making major progress with our main character model, along with rigging and capturing animations using Mocap!
[carousel]
[/carousel][carousel]
Backend Work
A lot of what we're doing doesn't make as large of an impact visibly, but is crucial to the functioning of our game. This includes:
Level and puzzle design
Save and Load functionality
Enemy Attacks
Gameplay Tuning
More!
Miscellaneous
Gun Stuff
We have started on the rifle model!
[carousel]
[/carousel][carousel]
Continued Logo Work
We're narrowing in our logo with a new pass! With these last few variations, we'll choose our favorite and begin using it!
Source
Changelog.gg summarizes and formats this update. How we read updates.
