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Steam News22 June 20265d ago

Patch Notes — Performance, Survival Balance & Quality of Life

TO RECEIVE THE UPDATE IMMEDIATELY, YOU MAY NEED TO RESTART STEAM. OTHERWISE, STEAM MAY DISTRIBUTE THE UPDATE WITH A DELAY. Hello everyone! We’ve just pushed a big batch of fixes and improvements live!

Full notes

Full Nomad Drive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes6 additions9 changes2 removals
  • Performance
  • Fixes
  • Server
  • Maps
  • Gameplay
  • UI and audio
changedHello everyone! We’ve just pushed a big batch of fixes and improvements live! This update is packed with stability work, performance optimizations, vehicle and survival balancing, and a long requested controls feature all shaped by your fantastic feedback. Thank you for helping us make the game better!
fixedHere is the full list of what we fixed and improved:
changedMultiplayer & Stability 📈
fixedKick Crash Fix: Fixed a crash that could take down the host when a player was kicked while driving a vehicle.
changedDisconnect Notice: You’ll now see a clear on-screen message in the main menu if you lose your connection to a session, instead of a silent drop.
addedPerformance Optimization: Eliminated several sources of lag in multiplayer smarter loot streaming, lighter nameplate calculations when many players are nearby, and a major reduction of the hitches that occurred while new areas of the map generated.

TO RECEIVE THE UPDATE IMMEDIATELY, YOU MAY NEED TO RESTART STEAM. OTHERWISE, STEAM MAY DISTRIBUTE THE UPDATE WITH A DELAY.

Hello everyone! We’ve just pushed a big batch of fixes and improvements live! This update is packed with stability work, performance optimizations, vehicle and survival balancing, and a long requested controls feature all shaped by your fantastic feedback. Thank you for helping us make the game better!

Here is the full list of what we fixed and improved:

Multiplayer & Stability 📈

Kick Crash Fix: Fixed a crash that could take down the host when a player was kicked while driving a vehicle.

Disconnect Notice: You’ll now see a clear on-screen message in the main menu if you lose your connection to a session, instead of a silent drop.

Performance Optimization: Eliminated several sources of lag in multiplayer smarter loot streaming, lighter nameplate calculations when many players are nearby, and a major reduction of the hitches that occurred while new areas of the map generated.

Map & Environment Fixes 🗺️

Seamless Roads: Fixed visible gaps and width mismatches where roads connect between map tiles roads now join smoothly across the whole world.

Smoother World Generation: Reworked road and vegetation generation to remove the stutter spikes that happened as new points of interest loaded in.

Factory POI Adjustments: Fixed geometry issues in the Factory POI where players could get stuck. Starter House Colliders: Adjusted collision boundaries in the Starter House to prevent unexpected physics glitches.

POI Loot Positions: Corrected and rebalanced loot spawn locations at the Gas Station, Radio Station, and Watch Tower POIs. Surface Audio: Added proper surface footstep sounds to POI areas

Vehicles & Driving 🚐

Save-Load Slide Fix: Fixed vehicles sliding around frictionlessly after loading a save (caused by leftover invisible wheel colliders).

Driving Controls HUD: Added an on-screen driving-actions panel. The ignition now tells you exactly why the engine won’t start (missing/broken engine, dead battery, or no fuel), and warns you if the handbrake is engaged.

Engine Heat Rebalance: Overheating now works as intended — reworked the engine heat/cooling model so the engine actually reaches its overheat point under real conditions, with retuned radiator cooling.

Fuel & Battery Balance: Rebalanced fuel consumption and battery drain rates for a fairer driving experience. Ride Along: You can now stand on a moving vehicle and ride along with it without sliding off.

Gameplay, Balancing & Bug Fixes 🔧

Rescue Feature Upgrade: Greatly expanded the player “unstuck” rescue radius, making it much easier to safely free yourself if you glitch into the environment — and removed a stutter that occurred near parked vehicles.

Jump Fix: Fixed getting locked into a jump state (stuck + slowed) and the jump animation playing without an actual jump when the jump key was spammed.

Survival Rebalance: Retuned how hunger, thirst, and energy deplete over the day. Survival stats no longer freeze after being revived, and you’ll now get on-screen warning effects (vignette, heartbeat, desaturation) when your overall condition gets critical from starvation, dehydration, or poison. Cooling

Fix: Refrigerated food now correctly stops spoiling — including in multiplayer and after loading a save.

Farming Save Fix: Fixed harvested fruit disappearing from plant pots and pots getting permanently stuck after loading a save.

Buried Treasure Fix: Fixed buried chests (and their lids/locks) being interactable before they were fully dug up.

Food & Cooking Balance: Rebalanced food freshness, spoilage, and cooking times across produce, drinks, and cooked dishes.

Coffee Machine Fix: Fixed the coffee pot not snapping correctly onto the coffee machine. Varied Start

Time: New games now begin at a different time of day each session.

Controls, UI & Quality of Life 🎮

Rebindable Controls: You can now remap your keybindings in Settings, organized into categories (on-foot, driving, etc.), with conflict detection so you don’t accidentally double-bind a key. Auto Graphics Quality: On first launch the game now detects your hardware and picks a sensible default graphics quality level. Lobby Browser: The lobby browser is now region-aware, with an “All Regions” toggle and ping info to help you find the best games to join. Version Label: Added the current game version number to the in-game HUD. Naming & Translations: Cleaned up item and vehicle names and updated translations across all supported languages.

More improvements are on the way! 🛠️

Source

Steam News / 22 June 2026

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