Full notes
Full Nomad Drive update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Fixes
- Performance
- UI and audio
- Security
- Maps
We’ve just pushed another hotfix live! This update continues our focus on crushing bugs, improving your frame rates, and fine-tuning gameplay mechanics based on your fantastic feedback. Thank you for helping us make the game better!
Here is the full list of what we fixed and improved today:
Performance & Stability 📈
FPS & Optimization: Implemented further optimizations to significantly increase FPS and overall game smoothness.
Carrying Optimization: Minimized the stuttering and slowdowns that occurred while carrying objects.
- Save/Load ReliabilityAddressed and resolved multiple critical issues related to saving and loading your game files.
Gameplay, Balancing & Bug Fixes 🔧
- UI FixFixed a bug where the fuel tank UI indicator would incorrectly display a "NaN" error.
- Exploit FixResolved the duplicate loot bug to ensure a fair and balanced economy.
- Vehicle SpawnsFixed a bug that was preventing the C-Class RV from spawning correctly.
- Multiplayer FixResolved an ongoing issue affecting Private Rooms.
Vehicle Enhancements: Implemented driving improvements and heavily refined vehicle collision physics for a better time on the road.
- Loot RebalanceAdjusted loot spawn rates and balancing across the map.
Player Stats Rebalance: Fine-tuned the depletion rates for core player survival stats, including Nutrition and Hydration.
Vehicle Wear & Tear: Balanced the condition consumption and decay rates for engines, batteries, and tires.
Player Revival Update: You can now revive dead teammates without needing any specific items!
- Last Player StandingImplemented a new fail-safe to prevent the last remaining player from dying completely, ensuring your session can continue.
More improvements are on the way! 🛠️
Source
Changelog.gg summarizes and formats this update. How we read updates.
