Full notes
Full Nomad update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Survivors!
What changed
- Server
- Performance
- Fixes
- Maps
- UI and audio
- Gameplay
1.7 has so far been a success however it did launch with a few issues. Hotfixes have been rolling out, trying to squish as many bugs as we go.
Some things had to change as it was causing too much server lag. Hydroponics Stations no longer need a nearby Water Barrel for a water supply. Instead now you directly put Water Bottles inside of the station.
Fuel Tables will no longer automatically fill up nearby Generators. The crafting materials have been reduced to reflect the change. This was simply causing too much lag on populated servers.
Nomad Celebration holiday has ended. Thanks to everyone who showed up and watched the fireworks.
Below is the complete merged changelog from 1.7.0b upwards.
Changelog
Engine
Updated to Unity 2023.1.8f1 version, should see increased performance
Bug Fixes
Fixed a bug with campfires not cooking food properly
Fixed a bug that caused Dirty Water to burn to Burnt Food
Fixed a bug that caused the server to crash when players get rubber banded/warped back to the servers position
Fixed a bug that made Blood Moons not work on sunset
Fixed a terrain glitch near Pinewood
Fixed a bug that caused fireworks not to produce any sound
Fixed a bug that caused placeables to delete when placed on a hatch
Fixed a bug that made lights from the Flamer appear on the world map
Fixed a bug that caused some items not to scrap into their proper items
Fixed a bug that caused powered lights to enable when the player is not in distance
Fixed a bug that caused mining nodes trying to search infinitely for an empty place to spawn in the world. It will now only search twice in the world for an empty place to spawn
Fixed a bug in player and vehicle network lerp functions that didn't properly take into account the frame timings
Fixed a bug that caused Hydroponics Station light to bypass the light culling system
Fixed a bug that caused the server to crash sometimes when filling up Dew Catchers when it rains
Fixed a bug that caused Blood Moon Chests not to delete when destroyed
Fixed a bug that caused Water Barrels not to delete when destroyed
Fixed a bug that caused Hydroponics Station not to delete when destroyed
Fixed a bug that caused Fuel Station not to delete when destroyed
Fixed a bug that caused Generators not to delete when destroyed
Fixed a bug that caused Auto Hammers not to delete when destroyed
Balance & Changes
Pickup sound effects added when looting Doggos and Plants in the world
Wall torches intensity increased
Wall torches max light range increased
Campfires light intensity reduced
Furnace light intensity reduced
Increased the amount of chat messages showed before it gets removed from chat to 24, up from 12
Added more words to the profanity filter, naughty naughty!
Added more death item spawn points to the player
Increased the sound range of vehicles to 250 meters on all low, med and high RPM sounds
Adjusted vehicle handling
Pinewood Bus now culls out when at distance
Ceiling and Hatch support range has doubled. It no longer requires a wall on the foundation for support, but will now check the next foundation's wall across from it for support
Optimized the check for Hydroponics Stations when removing or adding water to Water Barrels
Optimized the check for powered generators within the area
Reduced the amount of particles the Auger Drill produces
Included the ability to peek inside Water Barrel, Generators, Fuel Tables and Hydroponics Stations to the admin camera
Arrows and Bolts no longer stick to the hit surface but instead spawns the ammo back at hit position
Optimized how machines and furnaces work on smelting ticks
Hydroponics Station no longer requires a Water Barrel for water supply, instead you put water bottles directly inside of the station
Water Barrels tooltip and Hydroponics Station tooltip changed to reflect this change
Increased the storage size of Hydroponics Station
Fuel Tables no longer automatically refill Generators
Fuel Table tooltip changed to reflect this change
Fuel Table now costs 2x Wood and 2x Metal to craft
Water Barrel now costs 2x Metal and 1x Copper
Furnace smoke reduced
Auto Hammers no longer work on Cardboard (tier 1) or Wooden (tier 2) base structures and the tooltip has been changed to reflect this change
Lowered the time it takes to receive an item from The Reaper and Saleh
You can no longer bypass the wait time of receiving an item through The Reaper or Saleh
You now have to wait 10 minutes when joining a server to start a quest
Nomad Celebration event ended
Auto Hammer now has a 10m cooldown on each base structure it repairs
Source
Changelog.gg summarizes and formats this update. How we read updates.
