Full notes
Full Noir Tycoon update
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Repeated intro
Hello everyone,
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
Noir Tycoon changes
Noir Tycoon continues to grow. Over the past few weeks, we have been working intensively on new systems that will make building and controlling your criminal empire even more strategic and enjoyable. Below is an overview of the current features that are currently in development. These have been implemented with the help of feedback from the demo, among other things.
Wages
Each level of the hierarchy now has its own wage class.
Soldiers: $25 per week
Capos: $50 per week
Leadership (Underboss and Consigliere): $100 per week
Favors
Each promotion within the family hierarchy gives the Don a favor that he can demand from family members (loyalty or attack bonus). In turn, when an attack is successful, the Don owes his members a favor, which he can repay with a payment.
Design:
The intro has been slightly adjusted.
The cars now drive at different speeds.
Shadows have been implemented.
Noir City is now located on an island, including boats.
The car lights are now turned on alternately at night.
The settings are now displayed more clearly.
New Year's fireworks have been added.
The following bugs have been fixed:
In the first round, the player can now also open the “Diplomacy and Bribery” menu.
The player now only has to click the button once to open the desired menu.
Noir Tycoon has been optimized for performance so that it runs smoothly even on less powerful computers.
Next steps:
Implementation of keyboard shortcuts for more convenient game control.
Attacks will be displayed graphically in the future.
Revision of the tutorial.
Crew management: It will also be possible to demote a family member.
Players will also be able to cancel orders in the future.
We also plan to update the demo soon.
Thank you for your support—and don't forget to add Noir Tycoon to your wish list. Every wish list helps the project enormously!
—The Noir Tycoon Team
Source
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