Greetings to all! SCHEDULED DATE OF RELEASE: 28.01.2019! The game is not yet available for purchase on Steam, but the first update has already been released! What news in the game?
Full notes
Full Noel's Hope update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition4 changes0 removals
Store
Events
UI and audio
changedGreetings to all!SCHEDULED DATE OF RELEASE: 28.01.2019! The game is not yet available for purchase on Steam, but the first update has already been released!
addedWhat news in the game?Noel does not know the secret of the black essence from the magical ocean, but one thing is clear right away - this tremendous force is capable of lifting objects into the air and holding them! That is why, during his travels, Noel meets these islands. What awaits him there? Islands are divided into two types. (for now two!) - Without dungeon: These islands may be difficult to access. We'll have to jump, climb, come up with ways to climb them! And as a reward - useful resources for improving the ship or with interesting finds (chests, scrolls, new recipes, etc.). - Island with a dungeon. Islands with a dungeon can be even more dangerous! Pitfalls, enemies, dangerous magical phenomena, etc.
changedWhat news in the game?But the reward will also be more valuable! Some potions or rare resources:
changedWhat news in the game?The first "Flying enemies": The game has day and night time, which means day and night events! At night, if Noel is strong enough, he will be attacked by special enemies. Also on some islands will appear additional events! Night enemies:
changedWhat news in the game?Angels do not exist. Like dragons. Noel knows this for sure. But who are these phantoms? Why do they attack him? What's happening? This is another mystery among many! And maybe one day you will find the answer to it;) 3) Cube of challenge: Dungeons - are strange cubic structures above the water, which have 4 pillars, and are also pushed out by the power of black magic essence. But sometimes, in these buildings there are not just traps, but the real challenges:
fixedWhat news in the game?Can you survive in them? Here test speed, sharpness and agility ( and nerves :)). 4) Interface updates During the tests, it was revealed that some interfaces in the game are not sufficiently informative. Part of this issue has been fixed in this update! List of small fixes: 5) Added sound effects traps, enemies, bosses 6) Mechanics of some bosses are recycled. 7) The percentage damage from some traps has been changed; now it’s not Noel’s level that is being considered, but his defense 8) The net damage from some traps has been changed, now it’s NOT the protection that is taken into account, but the Noel's LEVEL 9) Normal damage from some traps reworked 10) There are auxiliary effects of spells 11) Recycled light in some dungeons 12) Removed the mechanics of "Stealth" in the shadows 13) Fixed some bugs Please note : some of the new mechanics are still improving and this is a not final update at this stage of the game development! In the near future: 1) New floor on the ship 2) Adding Alchemy 3) Change the utility of the first satellite 4) Adding new satellites Perhaps this is not the final list, before the release of the game, there may be more updates! Thank you for your attention, I hope this update you like;)
Noel's Hope changes
changedSCHEDULED DATE OF RELEASE: 28.01.2019! The game is not yet available for purchase on Steam, but the first update has already been released!
addedNoel does not know the secret of the black essence from the magical ocean, but one thing is clear right away - this tremendous force is capable of lifting objects into the air and holding them! That is why, during his travels, Noel meets these islands. What awaits him there? Islands are divided into two types. (for now two!) - Without dungeon: These islands may be difficult to access. We'll have to jump, climb, come up with ways to climb them! And as a reward - useful resources for improving the ship or with interesting finds (chests, scrolls, new recipes, etc.). - Island with a dungeon. Islands with a dungeon can be even more dangerous! Pitfalls, enemies, dangerous magical phenomena, etc.
changedBut the reward will also be more valuable! Some potions or rare resources:
changedThe first "Flying enemies": The game has day and night time, which means day and night events! At night, if Noel is strong enough, he will be attacked by special enemies. Also on some islands will appear additional events! Night enemies:
changedAngels do not exist. Like dragons. Noel knows this for sure. But who are these phantoms? Why do they attack him? What's happening? This is another mystery among many! And maybe one day you will find the answer to it;) 3) Cube of challenge: Dungeons - are strange cubic structures above the water, which have 4 pillars, and are also pushed out by the power of black magic essence. But sometimes, in these buildings there are not just traps, but the real challenges:
Greetings to all!
SCHEDULED DATE OF RELEASE: 28.01.2019! The game is not yet available for purchase on Steam, but the first update has already been released!
What news in the game?
The first "Flying Islands":
On such islands can be reached via teleport.
Noel does not know the secret of the black essence from the magical ocean, but one thing is clear right away - this tremendous force is capable of lifting objects into the air and holding them! That is why, during his travels, Noel meets these islands. What awaits him there? Islands are divided into two types. (for now two!) - Without dungeon: These islands may be difficult to access. We'll have to jump, climb, come up with ways to climb them! And as a reward - useful resources for improving the ship or with interesting finds (chests, scrolls, new recipes, etc.). - Island with a dungeon. Islands with a dungeon can be even more dangerous! Pitfalls, enemies, dangerous magical phenomena, etc.
But the reward will also be more valuable! Some potions or rare resources:
The first "Flying enemies"
The game has day and night time, which means day and night events! At night, if Noel is strong enough, he will be attacked by special enemies. Also on some islands will appear additional events!
Night enemies
Angels do not exist. Like dragons. Noel knows this for sure. But who are these phantoms? Why do they attack him? What's happening? This is another mystery among many! And maybe one day you will find the answer to it;)3) Cube of challenge: Dungeons - are strange cubic structures above the water, which have 4 pillars, and are also pushed out by the power of black magic essence. But sometimes, in these buildings there are not just traps, but the real challenges:
Can you survive in them? Here test speed, sharpness and agility (and nerves:)). 4) Interface updates During the tests, it was revealed that some interfaces in the game are not sufficiently informative. Part of this issue has been fixed in this update!
List of small fixes
5) Added sound effects traps, enemies, bosses 6) Mechanics of some bosses are recycled. 7) The percentage damage from some traps has been changed; now it’s not Noel’s level that is being considered, but his defense 8) The net damage from some traps has been changed, now it’s NOT the protection that is taken into account, but the Noel's LEVEL 9) Normal damage from some traps reworked 10) There are auxiliary effects of spells 11) Recycled light in some dungeons 12) Removed the mechanics of "Stealth" in the shadows 13)
Fixed some bugs Please note
some of the new mechanics are still improving and this is a not final update at this stage of the game development!
In the near future
1) New floor on the ship 2) Adding Alchemy 3) Change the utility of the first satellite 4) Adding new satellites Perhaps this is not the final list, before the release of the game, there may be more updates! Thank you for your attention, I hope this update you like;)