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Full notes
Full Nocturnal Quest: An Idle RPG Adventure update
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What changed
- Balance
- Gameplay
- UI and audio
Nocturnal Quest: An Idle RPG Adventure changes
Changes
- New Cursed ItemFotia, Molten Whip of Fire — A new intelligence cursed weapon. Its unique effect, Molten Whip , allows your burn damage ticks to critically strike.
- New Cursed ItemFlamecaller, Staff of the Sun — A new intelligence cursed weapon. Its unique effect, Flamecaller, causes your Fireball to proc your first equipped Ray of Fire at 10× damage on the target without triggering its cooldown. Only one ray per target at a time, but multiple rays can fire concurrently at different targets.
QoL: Middle click to max talent rank — You can now middle click on talents in the hero view, blacksmith, and bestiary talent trees to add max ranks (same as holding Ctrl).
UI: Quadrillion (Qa) health display — Unit portrait health now shows the Qa suffix for values above 1,000T instead of displaying large trillion numbers.
Fix: Firestarter talent tooltip — Description now correctly shows percentage values (20%/40%/60%/80%/100% × INT) instead of the misleading raw numbers.
UI: Loot popup material formatting — Material amounts above 100K now display with abbreviated suffixes (K/M) for readability.
Bug Fix: Volatility Explosion no longer feeds damage back into the burning pool, fixing a double-dipping loop that caused burn damage to skyrocket exponentially.
- BuffInfernal Cascade proc chance increased from 40% to 60%.
Alt/Shift can be used in the Bestiary talents for +-10/100 talents at a time.
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Source
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