In this update2
Full notes
Full Nocturnal Quest: An Idle RPG Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Store
- UI and audio
Nocturnal Quest: An Idle RPG Adventure changes
Changes
Added an Automagus upgrade to further increase inventory size by 1000.
Added a new cursed item: Nykta, Dagger of the Void
Fixes
Fixed an issue where enabling auto-ascend mid-run would wait for a win streak before ascending.
Fixed an issue where if a unit died during its turn, it kept casting skills until its turn ended.
Tavern and Shop prices now depend on max hero level, and not on max floor cleared, as intended.
Fixed an issue where selling all similar gems would also sell embedded gems.
Optimized "Salvage All" button to work instantly, even for 10k gems.
Optimized inventory to list thousands of items without lagging.
Source
Changelog.gg summarizes and formats this update. How we read updates.
