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Full notes
Full Nocturnal Quest: An Idle RPG Adventure update
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What changed
- Gameplay
- Store
- Performance
- UI and audio
- Events
- Fixes
Nocturnal Quest: An Idle RPG Adventure changes
Changes
Implemented a Turn Tracker in combat view to make it easier to figure out whose turn is coming up.
You can now middle/ctrl click on inventory categories in the filters to exclude that category (useful for quickly hiding gems for example).
It is now possible to buy all runes from the shop with middle click, in addition to ctrl+click.
Implemented a seed auto-buy features which can now be unlocked at the Automagus.
In the Botanist, the 20% bonus of fertilizers and the Ogre trophy is now multiplicative instead of additive, which makes it competitive against hero bonuses.
In the Botanist, Frozen Crown now boosts speed by 20% multiplicatively to other bonuses, as opposed to the current 10% additive bonus.
Fixes
Fixed an issue that bloated the save file and caused regular fps spikes.
Hidden skill XP from legendary (max) skill tooltips.
Equipped potions will now have a border to indicate their rarity properly.
Daily rewards are now independent of whether the game has been running, as intended.
Fixed: Transfer feature did not set specialization image properly on the recipient of talents.
Fixed an issue in auto gem picker priority logic when using multiple stats.
Source
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