Full notes
Full Nock: Hidden Arrow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Update 10 is live. This update is mostly bugfixes. Several bugs (may introduced in update 9 - oops!) have been fixed. I now know to test things extra thoroughly after API updates. ːsteamfacepalmː Details
Upgraded to SteamVR 1.2.1
Decoys should no longer spawn for a single frame and disappear
Decoys and arrows won't fade out while still being held
Goblin sling stones hit the player again (they'll be much harder now - sorry!)
Teleporting in combat isn't free anymore
Menus are working properly again
Dropped DirectX 9 support (everything is DX11 now)
Enabled error reports for enhanced troubleshooting
Thanks to those who reported issues so I could fix them. Hope you enjoy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
