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Steam News2 April 20179y ago

Update 10

Update 10 is live. This update is mostly bugfixes. Several bugs (may introduced in update 9 - oops!) have been fixed. I now know to test things extra thoroughly after API updates.

Full notes

Full Nock: Hidden Arrow update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change1 removal
  • Fixes
  • Gameplay
fixedUpdate 10 is live. This update is mostly bugfixes. Several bugs (may introduced in update 9 - oops!) have been fixed. I now know to test things extra thoroughly after API updates. ːsteamfacepalmː Details
changedUpgraded to SteamVR 1.2.1
removedDecoys should no longer spawn for a single frame and disappear
addedEnabled error reports for enhanced troubleshooting

Update 10 is live. This update is mostly bugfixes. Several bugs (may introduced in update 9 - oops!) have been fixed. I now know to test things extra thoroughly after API updates. ːsteamfacepalmː Details

  • Upgraded to SteamVR 1.2.1

  • Decoys should no longer spawn for a single frame and disappear

  • Decoys and arrows won't fade out while still being held

  • Goblin sling stones hit the player again (they'll be much harder now - sorry!)

  • Teleporting in combat isn't free anymore

  • Menus are working properly again

  • Dropped DirectX 9 support (everything is DX11 now)

  • Enabled error reports for enhanced troubleshooting

Thanks to those who reported issues so I could fix them. Hope you enjoy!

Source

Steam News / 2 April 2017

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