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Steam News3 February 20242y ago

Noble's Life on Steam Next Fest

Dear nobles, As promised, we are back with another game presentation! This time in the form of a demo at the winter Steam Next Fest.

In this update3

Full notes

Full Noble's Life: Kingdom Reborn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes1 removal
  • Gameplay
  • Maps
changedAt the same time, it's still late, because it's late, but nevertheless an alpha, so bugs may appear. On top of that, not all animations and graphics are final, so please understand (for example, the animation of spearmen training will probably still be improved, unless there are many enthusiasts of it).
changedWhat's in the demo?They will include the opportunity to check out the basic game mechanics, explore the city to see the consequences of one's decisions, write the first letter, see the estate map in action for making economic decisions, and much more.
removedChanges from the December versionOf course, this is not the only thing we have been working on, but for less than a month and a half we have been focusing mainly on fixes. We know that during playtesting many people blocked, especially in the final part of the demo. This should no longer be the case now.
changedChanges from the December versionWe also significantly improved the visual layer. During the playtests we got requests for more player character coats of arms in various places. Now, for example, you will find it in the form of stone shields or on the uniforms of soldiers.
addedChanges from the December versionThis is not the end to adding coats of arms to the game world. For example, wooden shields are already waiting for their turn. If you have suggestions on where such a crest should still appear, we would appreciate them.
addedChanges from the December versionP.S. Still before the festival, we will inform you about a small, but, we hope, nice thing we added experimentally to the demo.

Noble's Life: Kingdom Reborn changes

changedAt the same time, it's still late, because it's late, but nevertheless an alpha, so bugs may appear. On top of that, not all animations and graphics are final, so please understand (for example, the animation of spearmen training will probably still be improved, unless there are many enthusiasts of it).
changedThey will include the opportunity to check out the basic game mechanics, explore the city to see the consequences of one's decisions, write the first letter, see the estate map in action for making economic decisions, and much more.
removedOf course, this is not the only thing we have been working on, but for less than a month and a half we have been focusing mainly on fixes. We know that during playtesting many people blocked, especially in the final part of the demo. This should no longer be the case now.
changedWe also significantly improved the visual layer. During the playtests we got requests for more player character coats of arms in various places. Now, for example, you will find it in the form of stone shields or on the uniforms of soldiers.
addedThis is not the end to adding coats of arms to the game world. For example, wooden shields are already waiting for their turn. If you have suggestions on where such a crest should still appear, we would appreciate them.

Dear nobles,

As promised, we are back with another game presentation! This time in the form of a demo at the winter Steam Next Fest.

Therefore, from 5 to 12 February you will be able to move again to southern France XIV century and try to recover your estate from the effects of enemy invasion.

There is no need to register anywhere, just go to Noble's Life's Steam page, download the demo and play.

We would like to take this opportunity to once again thank everyone who participated in the first and second playtests. Thanks to you, we were able to improve the game enough that we hope to be able to present it properly.

At the same time, it's still late, because it's late, but nevertheless an alpha, so bugs may appear. On top of that, not all animations and graphics are final, so please understand (for example, the animation of spearmen training will probably still be improved, unless there are many enthusiasts of it).

What's in the demo?

Scope of the presented game part will include two full rounds representing the first two months in the game world and an element of the third round (with almost the entire audience).

They will include the opportunity to check out the basic game mechanics, explore the city to see the consequences of one's decisions, write the first letter, see the estate map in action for making economic decisions, and much more.

What about game saving?

As we declared it is our top priority, but we have a lot of problems with it. In its basic form it works, but, unfortunately, it often generates cases of value changes in resources or choices.

Hence, we have decided to disable this feature at the start of the festival, and we will spend these last days trying to improve it. If successful, we will make it available before the end of Steam Next Fest, but we can't guarantee it 100%.

Changes from the December version

Of course, this is not the only thing we have been working on, but for less than a month and a half we have been focusing mainly on fixes. We know that during playtesting many people blocked, especially in the final part of the demo. This should no longer be the case now.

We also significantly improved the visual layer. During the playtests we got requests for more player character coats of arms in various places. Now, for example, you will find it in the form of stone shields or on the uniforms of soldiers.

This is not the end to adding coats of arms to the game world. For example, wooden shields are already waiting for their turn. If you have suggestions on where such a crest should still appear, we would appreciate them.

We have also solved problems with minor background NPCs, more, now the city should be much more lively. Expect various smaller and larger interactions.

We also took care of an element that was highlighted to us in the playtest. In the festival version, walking around the city after the audience makes more sense and you can see how people comment on the decisions we made. You will also be able to see some of their effects instantly.

While putting someone in a stocks is not the nicest thing to do, it can have value... disciplining. Of course, seeing such a wretch player character may take mercy on him, but this, like almost everything in Noble's Life, will have its consequences.

We are both excited and a little nervous about this more prominent presentation of the game, but we still hope that you will enjoy it!

P.S. Still before the festival, we will inform you about a small, but, we hope, nice thing we added experimentally to the demo.

Source

Steam News / 3 February 2024

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