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Steam News23 December 20241y ago

Demo Update - 1.0.5j [Hotfix]

Dear nobles, above all, Merry Christmas! Thank you for all the reviews, comments, feedback and bug reports. Immediately after the release of the game fragment, we focused exclusively on fixes.

Full notes

Full Noble's Life: Kingdom Reborn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions13 changes5 removals
  • Gameplay
  • Maps
  • UI and audio
  • Performance
changedThank you for all the reviews, comments, feedback and bug reports. Immediately after the release of the game fragment, we focused exclusively on fixes. From here, we are throwing in quite a lot of improvements that should make playing Noble's Life more enjoyable.
removedIt should no longer be possible to lock into the level textures.
removedUnnecessary invisible walls have been removed.
changedFixes to numerous, minor item collision issues.
changedImprovements to the idle animations of some background NPCs.
changedImprovements to the creepiest looking kids in the city.

Noble's Life: Kingdom Reborn changes

changedThank you for all the reviews, comments, feedback and bug reports. Immediately after the release of the game fragment, we focused exclusively on fixes. From here, we are throwing in quite a lot of improvements that should make playing Noble's Life more enjoyable.
removedIt should no longer be possible to lock into the level textures.
removedUnnecessary invisible walls have been removed.
changedFixes to numerous, minor item collision issues.
changedImprovements to the idle animations of some background NPCs.

Dear nobles,

above all, Merry Christmas!

Thank you for all the reviews, comments, feedback and bug reports. Immediately after the release of the game fragment, we focused exclusively on fixes. From here, we are throwing in quite a lot of improvements that should make playing Noble's Life more enjoyable.

# Battle

  • Charles and Roland should already be looking at each other when they say something to each other.

  • It should no longer be possible to lock into the level textures.

  • Fixes to dialogue passages that sometimes led to incorrect answers.

  • Minor fixes to battle results.

  • Slight corrections to dialogues.

# City

  • Secret in the City (second month) is working already.

  • Unnecessary invisible walls have been removed.

  • Fixes to numerous, minor item collision issues.

  • Improvements to the idle animations of some background NPCs.

  • Improvements to the creepiest looking kids in the city.

  • Labourer with the cart shouldn’t be taking breaks in work anymore.

  • Improvements to the background NPCs’ hair.

# Courtyard

  • Fix to Roland's dialogue on the walls in the third month.

# Castle

  • New, better looking coat of arms shields.

  • Many doors are now sized properly.

  • The maid should no longer be lying about the character’s brother.

  • Minor improvements to the lighting.

# Estate map and letters

  • Resources acquired from the villages should now be displayed properly.

  • Minor improvements to the page animations.

  • Unique letter reply options related to the chosen player character’s origins should now be available.

# Audience

  • Missing options in dialogue with Roland have been added back.

  • After the choice to give Jehan, the councilman’s son, money, the resources should be subtracted properly.

  • Infinite dialogue loop with merchant Jacob has been removed.

  • Peasant Guillemette should now be able to be locked in stocks and no longer block the audience because of this.

  • Guiscard is now properly commenting on putting the old peasant Nicolas in stocks.

# Other

  • Improved control settings. Added reset button to default settings.

  • Minor fixes to menus. Including an occasional problem with the inability to enter the name, estate name and city name of a player character.

  • Completion of missing translations.

  • Addition of missing lines that should have voice acting.

  • Adjusting the volume levels of many sounds.

  • Minor optimization improvements, including when entering and exiting menus.

  • Minor fixes of typos and graphics.

Source

Steam News / 23 December 2024

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