Full notes
Full Noble's Life: Kingdom Reborn update
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What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Noble's Life: Kingdom Reborn changes
Dear nobles,
Playtest 1.0.2.10b version of the Noble's Life: Kingdom Reborn alpha has been released!
This is probably the l ast update of the game under the current playtests.
# Audience
Improving technicalities related to character dialogues during the third month (M3), in particular the blacksmith Thomas and the peasants Jacob and Robert.
Fixing dialogues with characters returning in M3, specifically the merchant Jaques.
Further fixes for the peasant girl Perette. Unfortunately, there may still be bugs with this character.
# City
During the first entry into the city, some strange woman appeared which is a bug (hence the strange looped animation and model). However, we didn't want to block the release of the hotfix because of this.
The innkeeper Katherine should now respond correctly to any player decisions in the first month (M1).
It should no longer be possible to enter the house of a woman whose guards help open the door.
Improved collision allowing you to lock yourself in the ruins of the town hall.
# Castle
Further improvements to the doors leading to the audience chamber to prevent Guiscard's advisor from blocking them.
# Courtyard
Two new dialogues of the guards on the walls.
New secret was added.
The guard at the castle entrance should no longer disappear as the dialogue with Roland starts.
Roland's dialogues should no longer reset after a level change.
# Map
Bugs (blockers) of looping dialogues with Guiscard's advisor have been resolved.
Removed redundant camera blockers.
Problems with overshadowing and unshadowing have been corrected.
# Graphics
Animation improvements, mainly to characters in the city.
Starting work on increasing the detail of characters' hair for audiences.
# Audio
Improvements to the volume levels of sounds and an increase in the pool of sounds, especially when entering a town for the first time.
More new sounds for the letter-writing mechanics and the estate map.
The sounds of Roland moving and Roland himself should already be synchronised with each other.
# Other
Further improvements to the display of tutorials in letter writing mode.
Corrections to the lack of ENG/PL translations.
Minor corrections of typos and graphics.
Source
Changelog.gg summarizes and formats this update. How we read updates.
