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Steam News22 February 20264mo ago

v1.0.1 patch

After some great feedback from the full release of No Way Up, I've made a few small improvements to the feel of the game.

Full notes

Full No Way Up update

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What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Performance
changedAfter some great feedback from the full release of No Way Up, I've made a few small improvements to the feel of the game.
changedSluggish movement on low-end devices
changedThis patch mainly addresses issues some players were having with level 6, which was sometimes difficult to time correctly due to reduced movement speed when playing at low FPS. Combined with a very slight Cinder hitbox reduction, level 6 should now be far more enjoyable - but still tense. Apologies to those who struggled with it!

No Way Up changes

changedAfter some great feedback from the full release of No Way Up, I've made a few small improvements to the feel of the game.
changedSluggish movement on low-end devices
changedThis patch mainly addresses issues some players were having with level 6, which was sometimes difficult to time correctly due to reduced movement speed when playing at low FPS. Combined with a very slight Cinder hitbox reduction, level 6 should now be far more enjoyable - but still tense. Apologies to those who struggled with it!

After some great feedback from the full release of No Way Up, I've made a few small improvements to the feel of the game.

Fixes:

  • Sluggish movement on low-end devices

  • Unfair Cinder hitbox

  • Awkward parsing of legacy version when updating from Early Access builds

  • Soft-lock after updating

This patch mainly addresses issues some players were having with level 6, which was sometimes difficult to time correctly due to reduced movement speed when playing at low FPS. Combined with a very slight Cinder hitbox reduction, level 6 should now be far more enjoyable - but still tense. Apologies to those who struggled with it!

Source

Steam News / 22 February 2026

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