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Steam News9 January 20251y ago

Two years of NQA!

No Questions Asked is celebrating its second anniversary today!!! To mark the occasion, we wanted to upload one last major update and say a few candid words. As part of today's update, we are fixing some minor bugs....

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Full No Questions Asked update

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What changed

0 fixes1 addition2 changes0 removals
  • UI and audio
  • Gameplay
changedAs part of today's update, we are fixing some minor bugs.... but there’s no point dwelling on that, as we also have something far more exciting to share with you! Namely, the game is being expanded with Ukrainian and Russian localization, which includes not only the texts in the game proper, but also achievements, their descriptions, and the Steam storefront. We would not have been able to do this without the help of our translators - Yakub Pervinenko and Oleg Ushakov, who out of sheer passion expressed their willingness to help us translate the prepared texts, for which we sincerely thank you!
changedWith this update, we’re wrapping up our main plans for No Questions Asked. And with that, we extend our heartfelt thanks to everyone who was with us during the development of the game, as well as after the release. Thank you for your words of support, criticism, ideas on how some things can be improved or changed, help with testing, text revisions, and—once again—translations. Thanks also to all those on the Internet who nudged us to do anything to promote the game or our group, and have also reached out to us themselves to help with this through short recordings, posts or other walkthroughs.
addedPS: While we have finished our adventure with Courier, we still have a little insight into the very world presented in NQA, which we will be sharing with you in the form of free DLC! We're also expanding the game's soundtrack with a new track !

No Questions Asked changes

changedAs part of today's update, we are fixing some minor bugs.... but there’s no point dwelling on that, as we also have something far more exciting to share with you! Namely, the game is being expanded with Ukrainian and Russian localization, which includes not only the texts in the game proper, but also achievements, their descriptions, and the Steam storefront. We would not have been able to do this without the help of our translators - Yakub Pervinenko and Oleg Ushakov, who out of sheer passion expressed their willingness to help us translate the prepared texts, for which we sincerely thank you!
changedWith this update, we’re wrapping up our main plans for No Questions Asked. And with that, we extend our heartfelt thanks to everyone who was with us during the development of the game, as well as after the release. Thank you for your words of support, criticism, ideas on how some things can be improved or changed, help with testing, text revisions, and—once again—translations. Thanks also to all those on the Internet who nudged us to do anything to promote the game or our group, and have also reached out to us themselves to help with this through short recordings, posts or other walkthroughs.
addedPS: While we have finished our adventure with Courier, we still have a little insight into the very world presented in NQA, which we will be sharing with you in the form of free DLC! We're also expanding the game's soundtrack with a new track !

No Questions Asked is celebrating its second anniversary today!!! To mark the occasion, we wanted to upload one last major update and say a few candid words.

As part of today's update, we are fixing some minor bugs.... but there’s no point dwelling on that, as we also have something far more exciting to share with you! Namely, the game is being expanded with Ukrainian and Russian localization, which includes not only the texts in the game proper, but also achievements, their descriptions, and the Steam storefront. We would not have been able to do this without the help of our translators - Yakub Pervinenko and Oleg Ushakov, who out of sheer passion expressed their willingness to help us translate the prepared texts, for which we sincerely thank you!

With this update, we’re wrapping up our main plans for No Questions Asked. And with that, we extend our heartfelt thanks to everyone who was with us during the development of the game, as well as after the release. Thank you for your words of support, criticism, ideas on how some things can be improved or changed, help with testing, text revisions, and—once again—translations. Thanks also to all those on the Internet who nudged us to do anything to promote the game or our group, and have also reached out to us themselves to help with this through short recordings, posts or other walkthroughs.

Most importantly, we want to thank you - the Players. For all the good and negative words about the game, from which we were able to learn. For recommending the game to your friends, for the reviews, for the forum posts, for the recordings of the game, for listening to the soundtrack, for the created guides. It is with great pleasure that we often return to them and reading or watching these things always brings a smile to our faces.

When we first sat down to design the NQA prototype, our priority was to pass a university course for which we were making the said game.... Not once did we imagine that soon after, this project could be available on Steam and face such a positive response! You are the best, thank you!

Keep it up! Jakub & Aleks

PS: While we have finished our adventure with Courier, we still have a little insight into the very world presented in NQA, which we will be sharing with you in the form of free DLC! We're also expanding the game's soundtrack with a new track!

Source

Steam News / 9 January 2025

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