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- No Questions Asked
Two years of NQA!
No Questions Asked is celebrating its second anniversary today!!! To mark the occasion, we wanted to upload one last major update and say a few candid words. As part of today's update, we are fixing some minor bugs....…
Announcement2 changesGameplay - No Questions Asked
Untitled
Ironed out several typos and text errors. Cheers!
Announcement - No Questions Asked
Bugs, begone!
Hark! Several things have been tweaked: - loading a specific Day save file from main menu no longer traps you forever in a time loop - fixed a graphical bug allowing the player to clip behind a wall after Bitcoin Baron'…
Announcement1 changeFixGameplay - No Questions Asked
Further post-giga-patch bugfixes (1.1.64)!
fixed some Polish special characters not appearing (capital letters) - fixed a typo in Polish localisation - fixed an issue which led to duplicate clues spawning on the Pinboard
Announcement1 changeFix - No Questions Asked
Hotfix to the last patch!
fixed an issue with the day not advancing when wrapping up some days - readded two missing background NPCs at the Attorney's
Announcement1 changeFix - No Questions Asked
Giga-Patch 1.1.6
Hello! This update is probably the last major content addition to the game, and focuses on enhancing the player experience: Added a brand new Pinboard interface, on which you may rearrange gathered clues, as well as tag…
Announcement5 changesFixUI/audio - No Questions Asked
Fix to the weird audio bug (1.1.53)!
Thank you to all the people who described any issues with the game, it's all immensely helpful in getting NSU in proper shape! In this patch, we tracked down the possible culprit behind audio volume defaulting to 0%, it…
Announcement1 changeFixUI/audio - No Questions Asked
Hotfix to the last patch
made sure audio setting should default to full - adapted the elevator & packages interactions so that they can be done without clicking on them (a leftover from when the game was solely mouse-controlled) - tweaked one m…
Announcement1 changeUI/audio - No Questions Asked
Bug squashes and tweaks (1.1.5)
fixed some mistakes in text - clicking to close the dialogue window no longer causes the character to move - holding the mouse button down during camera panning transitions shouldn't cause the character to try and go ba…
Announcement1 changeFix - No Questions Asked
Patch 1.1.4 is out now!
Hi! Some work has been done: - Added keyboard controls (wsad and arrows) to navigate in-scenes - Added the option to quickly pop up scene transition menu (by pressing TAB), if it's possible to leave the current scene (a…
Announcement1 changeGameplay - No Questions Asked
Bugfixes and QoL additions (1.1.3)!
Fixed some issues with clue object interactions that led to possible endless dialogue finish button generation - Added the possibility to close dialogue window / advance dialogue (if there's only one dialogue choice ava…
Announcement1 changeFix - No Questions Asked
Quick patch 1.1.2!
Fixed an issue where unpausing the game might have, ironically, frozen the game. Cheers
Announcement1 changeFix - No Questions Asked
We're live!
It's on, No Stone Unturned is out! Cheerio!
Announcement - No Questions Asked
No Stone Unturned launching on January 9!
Hi there! We're happy to announce that NSU has a set release date - January 9, so two weeks from now. Frankly, we can't wait to share this fun little passion project with all of you! Much love and happy holidays, TTC
Announcement



