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Steam News27 January 201610y ago

Beta Update: Magnanimous Mango

BUG FIXES Odd issues if two teachers zap at the same time Cannot toggle sandbox modes Fruitbol players are often KO'd when they shouldn't be Lots of UI glitches in Level 8 Fruitbol KO'd Fruitbol players can still run Fr

Full notes

Full No Pineapple Left Behind update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions5 changes1 removal
  • UI and audio
  • Maps
  • Gameplay
  • Balance
changedLots of UI glitches in Level 8 Fruitbol
changedPathfinding errors for Fruitbol players that fall off the edge of the map
addedAuto-brain-hack does not work in Level 3 without tutorials enabled or in loaded save files
changedUI / UX
addedAdded notifications for changes in union strength in Level 8
removedRemoved "Misc." category from budget reports and divided it into sub-categories

BUG FIXES

  • Odd issues if two teachers zap at the same time

  • Cannot toggle sandbox modes

  • Fruitbol players are often KO'd when they shouldn't be

  • Lots of UI glitches in Level 8 Fruitbol

  • KO'd Fruitbol players can still run

  • Fruitbol time limit does not work

  • Pathfinding errors for Fruitbol players that fall off the edge of the map

  • Level 8 union bar does not always update correctly

  • Child and Pineapple panels remain open after respective morphs

  • Daily Report Panel shows all failed parent phone calls from all days

  • Missing notification when teacher tries to zap a laser but has no energy

  • Overcrowding does not work as intended (it still doesn't, but in a much sneakier way)

  • Vice Principal tries to auto-hack children that are not yet in school

  • Auto-brain-hack does not work in Level 3 without tutorials enabled or in loaded save files

  • NullReferenceException in Level 3 if teacher is deselected when it is time to learn a laser

  • Child panel traits do not always update properly

  • Can select human-David post-morph via the notification

  • NullReferenceException when child does not have a quest and child panel needs to display text

  • Various errors in dating calculations

  • Parent Phone Calls are generated incorrectly after first day

UI / UX

  • Added notifications for changes in union strength in Level 8

  • Removed "Misc." category from budget reports and divided it into sub-categories

  • Clicking on school agent notifications sets camera to track them

BALANCE

  • Level 8 starting budget: $17K (was $10K)

  • Level 4 starting budget: $17K (was $20K)

  • Fruitbol AI improvements

  • Grade variants (e.g. A+ and A-) have different money bonuses

  • Lowered the baseline aptitudes of all students

Source

Steam News / 27 January 2016

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