Full notes
Full No One Leaves the Field update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
✅ What’s New: Footstep Audio You’ll now hear your own footsteps as you move through the wheat—just enough to remind you you’re not alone.
Player Controller Upgrade We migrated to Unity’s Player Controller system to improve movement feel and give us more flexibility down the line.
Landmark Additions The dried well and work shed have been added to the world and will play key roles in exploration and narrative.
Environmental Details We’ve begun scattering random grass, small trees, and bushes throughout the field to make each run feel more alive.
🔜 Coming Up: Completing the inventory system
UI for reading journals and letters
Building out level states and mapping progression
Adding music cues and more ambient sound triggers
🗒️ From the Studio While we’re not participating in this June’s Steam Next Fest, we’re cheering for all the amazing indie games being showcased. We’ll continue to build toward our own demo launch later this summer.
🎮 Wishlist No One Leaves the Field on Steam
Thanks for walking with us through the wheat. #JoinTheSaga
Source
Changelog.gg summarizes and formats this update. How we read updates.
