Full notes
Full No Mortal Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- UI and audio
- Performance
- Balance
- Fixes
No Mortal Space changes
[Update Beta-0.3.5] patch notes:
New Features
▲ Added extra ways to acquire cultivation techniques for the Qi Condensation Realm
▲ Added 5 more outposts on Vermillion Bird Star, allowing early Foundation Establishment Realm players to access outpost combat
▲ Added attribute tooltip popups when hovering the mouse over disciples assigned to buildings
▲ Added hotkey support for direct tab switching within the Tab panel
Optimizations
▲ Optimized the frame rate drop problem after long-time game running
▲ Optimized the highlight visual effect of interactable objects
▲ Remade and optimized a large number of icon assets
Adjustments
▲ Outpost auto-generated resources now fully cover all basic resources
▲ Quarries and Lumber Mills unlock at Foundation Establishment Realm for automatic basic material production
▲ Spirit Stones are changed into physical items; manually click the exchange button in your backpack after the update
▲ Reduced material consumption required for building construction
▲ Increased the character’s jump height
▲ Flight no longer consumes Stamina
▲ Reduced the detection range of flying monsters to half the original distance
Bug Fixes
▲ Fixed quest stuck issue triggered by meeting quest requirements ahead of schedule
▲ Fixed most UI freezes and mouse cursor disappearance bugs
▲ Fixed item loss when opening treasure chests with a full backpack
▲ Fixed leftover dual-cultivation model remaining after death during dual cultivation
▲ Fixed quests showing on the quest panel but not displaying on the HUD
▲ Fixed occasional disciple disappearance during disciple assignment
Source
Changelog.gg summarizes and formats this update. How we read updates.
