Full notes
Full No Mortal Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Performance
- Fixes
- UI and audio
- Server
No Mortal Space changes
▲ Stamina and Recovery doubled
▲ Added mouse sensitivity option in Settings
▲ Added volume controls in Settings
▲ Expanded the maximum number of visible lobby entries
▲ Appropriately reduced Loose Cultivators' Divine Sense to make them easier to subdue
▲ Added error prompt for Steam network connection failures (main menu crash)
▲ Fixed an issue where Drunken Sword Immortal could trigger an infinite drinking animation
▲ Fixed UI bugs in the Coastal Stronghold Battle quest
▲ Added saving support for password, player limit and network mode when creating lobbies
▲ Fixed an issue where attacks would sometimes spawn no projectiles after disembarking from a ship
▲ Added ESC hotkey to disembark
▲ Disable chat hotkeys while sailing
▲ Disable chat hotkeys in Stronghold Battle mode
▲ Added lobby search by lobby name
▲ Soul Lock Talisman duration changed from 10s to 60s
▲ Soul Lock Talisman assisted aiming range tripled
▲ Added Divine Sense markers for important locations across planets
▲ Adjustment: Lifesteal can only be equipped with melee cultivation arts
▲ Fixed occasional UI freeze when opening treasure chests
▲ Added error prompts during lobby creation
▲ Fixed an issue where adding extra auxiliary materials did not actually lower breakthrough difficulty
▲ Fixed overlapping item display when reward pop-ups appear
▲ Optimized partial UI elements
Future Update Plans
▲ Add storage capacity to buildings. Players may leave the workbench after starting item crafting; no need to stay on the crafting screen
▲ Add character selection feature
▲ Add options to choose Spiritual Roots, Innate Attributes and Innate Treasures
▲ Enrich Body Cultivation gameplay
Source
Changelog.gg summarizes and formats this update. How we read updates.
