Full notes
Full Nitronauts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
Nitronauts changes
We’ve just released another update to the Nitronauts Demo. This update includes several fixes and tweaks:
- Multiple game controller bugFixed a bug that prevented additional controllers from registering input properly, rendering them unusable
- Default player speedIncreased the default player speed slightly
Throw button UX: Instead of holding the drop-bomb button to pick up a bomb and pressing it again to throw, you now just tap the button while standing on a bomb
- Ghost bomb adjustmentsReduced the power of Ghost bombs; they now use standard bombs instead of super bombs. (We plan further adjustments so bombs will be thrown forward rather than dropped at the Ghost’s feet when the fuse runs out)
Thank you for your continued support and feedback! We’ll keep refining the experience. If you encounter any issues, please let us know in the discussion forums or on Discord.
Source
Changelog.gg summarizes and formats this update. How we read updates.
