Full notes
Full Nitronauts update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Nitronauts changes
We’ve just rolled out a small patch for the Nitronauts Demo, addressing several important issues:
- Gamepad input on high refresh rate monitors being ignoredFixed an issue where button presses weren’t being registered properly on monitors running above 60Hz.
Players not respawning correctly in certain game modes: During King of the Hill & Territory panic sequences, players would respawn as ghosts. In extreme cases everyone would end up a ghost just watching the timer countdown. Now, in these game modes, players respawn as normal until the match end.
Language preference persistence: Your chosen language preference will now correctly save between game restarts.
Pause menu: Pressing Escape in-game brings up the pause menu.
Thank you for your continued support and feedback! We’ll keep refining the experience. If you encounter any other issues, please let us know in the discussion forums.
Source
Changelog.gg summarizes and formats this update. How we read updates.
