HomeGamesUpdatesPricingMethodology
Steam News2 September 20241y ago

Minor Fixes and balancing Version EA 0.1.08

Hello everyone, Sedwity here again today with Nitrogen Narcosis Version EA 0.1.08, this update is being released to address a few minor issues as well as to help the balancing of the games flow just a tad.

Full notes

Full Nitrogen Narcosis update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, Sedwity here again today with Nitrogen Narcosis Version EA 0.1.08, this update is being released to address a few minor issues as well as to help the balancing of the games flow just a tad.

What changed

5 fixes2 additions8 changes1 removal
  • Gameplay
  • Fixes
addedAdded - Water interactions to ragdolls.
fixedFixed - Player dying in sub causing positional data to be messed up.
fixedFixed - soft-lock if everyone dies in open water.
fixedFixed - Entities not being able to enter airlock while its open.
fixedFixed - Airlock controls will no longer show key-bind when not usable.
fixedFixed - Airlock dedicated drain and fill buttons showing wrong info text.

Nitrogen Narcosis changes

addedAdded - Water interactions to ragdolls.
fixedFixed - Player dying in sub causing positional data to be messed up.
fixedFixed - soft-lock if everyone dies in open water.
fixedFixed - Entities not being able to enter airlock while its open.
fixedFixed - Airlock controls will no longer show key-bind when not usable.

General-

  • Added - Water interactions to ragdolls.

  • Fixed - Player dying in sub causing positional data to be messed up.

  • Fixed - soft-lock if everyone dies in open water.

  • Fixed - Entities not being able to enter airlock while its open.

  • Fixed - Airlock controls will no longer show key-bind when not usable.

  • Fixed - Airlock dedicated drain and fill buttons showing wrong info text.

Entities-

  • Changed - Tiger Shark (OUTSIDE) Collision Detection range to 5 meters was 2 (this should make them less jittery)

  • Changed - Arack can no longer smell.

  • Mimic-

    • Changed - Mimic can no longer hear.

    • Changed - Mimic can now smell.

    • Changed - Mimic range to care to 12.5 meters was 17.5 meters.

    • Changed - Mimic range to forget to 25 meters was 50 meters.

  • Notso-

    • Changed - Notso time to forget on lost line of sight to 10 seconds was 2 seconds.

    • Changed - Notso range to care is now 20 meters was 15 meters.

  • Tiger Shark (INDOOR)-

    • Changed - Tiger Shark (INDOOR) range to care to 15 meters was 50 meters.

    • Changed - Tiger Shark (INDOOR) range to forgot to 22 meters was 50 meters.

    • Changed - Tiger Shark (INDOOR) smell to forget to 2.5 was 5. (they will now take longer to lose you)

Quota-

  • Changed - Quota base to be between 375-450 was 250-350

  • Changed - Quota increase rate to 30%-40% was 25%-35%

  • Changed - Quota will be increased by 25% per player in the lobby.

Player-

  • Smell will now deplete over time instead of waiting then removing it all at once.

  • Decibels will now deplete over time instead of waiting then removing them all at once.

Discord! Roadmap! Reddit! YouTube!

Source

Steam News / 2 September 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.