Full notes
Full NIRO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Maps
Bugs: -Enemy AI change – reduced enemies shooting at walls -Skill points not calculated properly on 2nd playthrough -Floating in prone, going fast in prone -Sniper training mission – round one -Communication Tower building railing collision -“Sniper ammo limited” message error -Few places where the player got stuck -Other minor changes
Gameplay and balancing:
-Pressing Jump key while in prone makes the player go to crouch -Difficulty of mission one final shootout reduced -Minor enemy placement changes in Prison Escape map
Source
Changelog.gg summarizes and formats this update. How we read updates.
