Full notes
Full NIRO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions1 change0 removals
- Gameplay
- Balance
fixedFixed possible checkpoint save bugs when stuck in a loading screen. Progress will no longer be lost. - Collisions of tower buildings fixed. - Trucks physics asset fixed. - Submerged enemies on ground issue fixed at some places
changedGameplay and Balancing:
fixedPistol Headshot distance increased. - Some issues in skill point calculations are fixed. - Added ammunition crates in key locations.
Bugs:
Fixed possible checkpoint save bugs when stuck in a loading screen. Progress will no longer be lost. - Collisions of tower buildings fixed. - Trucks physics asset fixed. - Submerged enemies on ground issue fixed at some places
Gameplay and Balancing:
Pistol Headshot distance increased. - Some issues in skill point calculations are fixed. - Added ammunition crates in key locations.
Source
Changelog.gg summarizes and formats this update. How we read updates.
