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Steam News2 August 202617d ago

Update v5.13.5

We're following up the Land of Spirits update with another big update. This update contains large amounts of new content, fixes and features. We hope you enjoy!

In this update6

Full notes

Full Nin Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

31 fixes60 additions44 changes6 removals
  • Gameplay
  • Performance
  • Events
  • Store
  • Server
  • Maps
addedWe're following up the Land of Spirits update with another big update. This update contains large amounts of new content, fixes and features. We hope you enjoy!
changedIn our first year on Steam, we were pushing out code updates almost every day, there's advantages to that, but also downsides such as stability of the game service and players complaining about needing to update the game frequently. Players also requested that we hold off on updates and test them more thoroughly.
addedFeaturesAdded Battle Royale Event that can be hosted by GMs Steam post imageIf this is popular, we might add it into the auto event roster!
addedFeaturesAdded Collectables System (WIP) This is a very important system added to make player progression more exciting and encourage exploration. We will be adding Mini-game Puzzles around the game world eg. Treasure Chests you have to lock pick to get items that you can discover while exploring the game world.
addedFeaturesAdded a Red "Drops on Death" text to item descriptions for items that drop on death
changedFeatures(Developers) Common Events This is a very important system that has been half complete in the code base for awhile now. But it allows us to reuse interactive NPC logic around the game world. Eg. Create a single visual script shop owner for Scribes and re-use that for each village. Previously, we would have to create each manually and update each manually when there needed to be a change.
Bubble Clone Technique Health150/175/200100/125/150Bubble Clone Technique Health decreased, nerfAdamantine Staff intellect stat requirement90110Adamantine Staff intellect stat requirement increased, buffPoison Kunai Dagger attack speed1.2s1.4sPoison Kunai Dagger attack speed increased, buffReinforced Bo Staff intellect stat requierement6080Reinforced Bo Staff intellect stat requierement increased, buff

Nin Online changes

addedWe're following up the Land of Spirits update with another big update. This update contains large amounts of new content, fixes and features. We hope you enjoy!
changedIn our first year on Steam, we were pushing out code updates almost every day, there's advantages to that, but also downsides such as stability of the game service and players complaining about needing to update the game frequently. Players also requested that we hold off on updates and test them more thoroughly.
addedAdded Battle Royale Event that can be hosted by GMs Steam post imageIf this is popular, we might add it into the auto event roster!
addedAdded Collectables System (WIP) This is a very important system added to make player progression more exciting and encourage exploration. We will be adding Mini-game Puzzles around the game world eg. Treasure Chests you have to lock pick to get items that you can discover while exploring the game world.
addedAdded a Red "Drops on Death" text to item descriptions for items that drop on death

We're following up the Land of Spirits update with another big update. This update contains large amounts of new content, fixes and features. We hope you enjoy!

Over the last couple of months, I've been delegating a lot more work and creating pipelines for the rest of the development team to be able to push updates independently of me (Ueda). This is taking awhile to get working perfectly, but it allows our developers to push content updates faster, but part of this change means less frequent but larger code updates.

In our first year on Steam, we were pushing out code updates almost every day, there's advantages to that, but also downsides such as stability of the game service and players complaining about needing to update the game frequently. Players also requested that we hold off on updates and test them more thoroughly.

As such, Kai has also been improving our local testing work flow.

Features

  • Added Battle Royale Event that can be hosted by GMs

    Steam post imageIf this is popular, we might add it into the auto event roster!

  • Added Collectables System (WIP) This is a very important system added to make player progression more exciting and encourage exploration. We will be adding Mini-game Puzzles around the game world eg. Treasure Chests you have to lock pick to get items that you can discover while exploring the game world.

  • Added a Red "Drops on Death" text to item descriptions for items that drop on death

  • (Developers) Common Events

    This is a very important system that has been half complete in the code base for awhile now. But it allows us to reuse interactive NPC logic around the game world. Eg. Create a single visual script shop owner for Scribes and re-use that for each village. Previously, we would have to create each manually and update each manually when there needed to be a change.

  • (Developers) Added UUID requirement field for an item into a list to allow for multiple server owners

  • (Developers) Add PVP toggle requirement to equip items

  • (Developers) Add PVP toggle requirement to cast certain jutsu

  • (Developers) Add switch on NPCs to allow devs to make killing NPCs give crime to a player

  • (Developers) Add role member limit to organizations

  • (Developers) Add role requirement to equip certain items

  • (Developers) Allow jutsus to pull players to the caster instead of just knockback

  • (Admins) Make player level range threshold to kill a configurable server live property

Content

  • Bounty Station Redesign

    Due to the new dailies setup, we've decided to redesign the Bounty Station. Get ready for a brand new War Zone experience!

Steam post imageSteam post image

  • Added lv.60-70 Medical Unit Missions

  • Updated Takumi Village Inn - Mini Visual Rework (By Luhan)

  • Updated Takumi Aviary - Mini Visual Rework (by Luhan)

  • Updated Takumi Furniture Shop - Mini Visual Rework (By Luhan)

  • Updated Takumi Ninja Tool Shop (By Luhan)

  • Updated Takumi Barber Shop (By Luhan)

  • Updated Mist Furniture Shop (by Luhan)

  • Updated Mist Bounty House (By Luhan)

  • Added New Maps in Sand Territory from Verdeant Edge I up to Estern Desert Valley

  • Added a new map called "Kappa Lair"

  • Added Colored Futago no Rantan Recipe to Yokai Prestige Shop. (Unlocks after completing the Arc)

  • Added "Pouch" Item, (drops random goodies) to a bunch of boss NPC's in the world!

  • New Craft Items appears on Crafting Work Bench now!

  • Added new one time story mission in Takumi Village "Help Sage find his way..."

  • Added New Title Reward

  • Added New Furniture (Poster) Reward

  • Added /spend emoji

  • Added Stairway to Eastern Desert Valley Experimental Pathway for escort missions

  • Updated Iron Tower Maps (Gold Samurai Maps)

  • Added 2 New crafting cosmetics to the crafting bench! (no recipe required!)

    Art Credits (@𝒫ℯ𝒶𝒸𝒽 & @Luu for black Recolour) Special Thanks to @missing_nickname for the idea!

    • Green Compact Backpack

    • Black Compact Backpack

  • Added three new mounts

    • Giant Ant is now tamable

    • Giant Fire Ant is now tamable

    • Kikkumaru (Level 60 Arc Boss) now drops Tsuchigumo Mount Whistle

  • Added Backward Caps to Cash Shop

    Art Credits: @Persona

  • Added a new Level 10+ story mission to each village: Scattered Report

  • Added two new Level 12+ story missions to each village: Botanical Research & Wildlife Samples

  • New Cash Shop Items! Credits: @Azuki

    • Blue, White and Black Mesh Shirts

    • Orange, Dark Blue and Red Summer Vests

  • Water Crossing map extension This was one of the first maps ever made back in 2013!

  • Added Steal Supply Crate Missions

  • Added 3 New Cosmetic Drops - Go Find them!

    • Orange Sport Hoodie

    • Green Sports Hoodie

    • Blue Sports Hoodie

  • Added a New Open World Boss + Drops! Outnumbered and desperate, the crabs summoned their fearsome overlord. Tread carefully, ninjas. Stay out of Shinkai's vicinity, and he will leave you unharmed.

  • Added Dark Fur to Black Boars Loot Table

  • New Mist Village Inn

  • Updated Mist Village Clothes Shop (By Luhan)

  • Added Mist and Sand variations of the Perv Sage Mission

  • Added Great Blood Shark (Enraged version of Shark) to South Eastern Sea V

  • Added 4 new World Boss Achievements. These achievements unlock at Level 60 and reward exclusive titles upon completion:

    • Monkey King

    • Lord of the Depths

    • Scythebreaker

    • Toad Warlord

  • Added Spider Husk "Currency Drop" to Crazy Spiders (as future crafting material)

  • Added Frog Skin "Currency Drop" to Weird Frogs (as future crafting material)

  • Added 4 New Cosmetic Drops (Go Find them!)

    • Red Masked Top

    • Red Arm Bandages

    • Blue Bandit Mask

    • Blue Masked Top

  • Added Face Paints back to War Event Shop, and updated prices on the War Furniture.

  • New Cash Shop items added Art Credit: @Airi, @Luu, @kitamura, @lunacysdead, @𝒫ℯ𝒶𝒸𝒽

    • Froggy Beanie

    • Pink Spring Tunic

    • Purple Spring Tunic

    • White Messy Shirt

    • Reezhe Hairstyle

Balance

  • Bubble Clone Technique Health changed from 150/175/200 to 100/125/150

  • Adjusted spell cooldowns for mobs in the Land of Spirits

  • Adjusted HP values for Land of Spirits mobs

  • Increased Shark Fin Drop Rate

  • Slightly increased drop rate chances for Advanced Blank Scroll on Bosses

  • Players can now choose between the regular (Public) or instanced (Solo) version of the four Sound bosses when doing their mission

  • Reduced Chochin mobs melee damage

  • Adamantine Staff intellect stat requirement increased from 90 to 110

  • Poison Kunai Dagger attack speed increased from 1.2s to 1.4s

  • Reinforced Bo Staff intellect stat requierement increased from 60 to 80

  • Adamantine Staff attack speed adjusted from 2.6 to 2.4

  • Blood Iron Fan Life Steal reduced to 12%

  • Kiryukan Pipe Life Steal reduced to 12%

  • Added Ryo rewards to the following daily missions: Village Assault, Shadow of Chaos, Dethrone the Beast, and The Sandstorm Predator

  • Increased Leno Mount duration to 80 seconds

  • Removed Mist Acid Technique from Shinkai Crab (Caused him to reset randomly)

  • Added Triple Water Bullets to Shinkai Crab

  • Added 0.6s Cast time to Gamakura's Flicker

  • Slightly increased drop rate for Silk Thread from Moths

Changes

  • Added confirmation dialog for setting player-owned houses/chests to public

  • Allow selecting your advanced mastery before you select your second mastery, and allow advanced mastery select button to appear underneath the regular mastery select button.

  • Heal/negative damage no longer pops substitutions

  • Make water tiles allow regen and stillness same as regular tiles

  • Organization leaders are only be able to equip certain role items if there's an empty role slot

  • Make heal damage work for your group or same guild

  • Add New NPC Jutsu Artwork for Chimamire (Shark Boss) (Red Bloody Wave, Blood Prison and Red Blood Shark) Special thanks @Izanagi

  • The four Sound Bosses can now be completed once in an instanced area for mission completion

  • Increased the size of the new Bounty House map to match the previous version, allowing players to switch between maps without needing warps

  • Added No Trap Tiles in Leaf Mission Doc Room

  • Removed Kappa mobs from Spiritflow River and replaced them with more Chochin

  • Caltrop tools no longer interrupt casts

  • Added Cursed Lab Arena to the Event rotation

  • Increased the amount of Black Steel and Bandage Fragment rewarded by the repeatable missions

  • Added Cast animation to Great Colliding Wave Technique

  • Added Bubble Coat Cast Animation

  • Added Lighting to craftable versions of Futado no Rantan

  • All boss maps in LOS are now War Zones

  • Missing Ninja can no longer enter clan houses

  • Added back the Legacy sound for 16 Palms Technique

  • Adjusted LOS Drops Values (50% Less Value)

  • Moved Mist Academy Jonin NPC -> Near Southern Entrance

  • Fixed Pressure Point Visual to show on all sides! (Made it more prominent)

  • Changed the "Rarity Tag" from Rare -> Unique for: Dropping these rings will now announce on global chat (Since these variants are the best and most rare versions)

    • 6% Shark Tooth Ring

    • 4% Eclipsed Crystal Ring

    • 4% Deathmarch Band

    • +7 Stat Stargazer Rings

  • Adjusted Yokai Tool Cooldown 60s -> 30s

  • Spinning Lotus Changes (Experimental)

    • Added New Sound Effect for 2nd Step (Arial Move)

    • Added Cast Visual + Sound

  • Old Mist Village Clothes Shop is now a player house

  • Updated Chakra Spear Blade 7sm Weapon (Hira) Artwork

  • Added a new visual tag "Exclusive to War Events." to war event item descriptions!

  • Dark Weasel boss moved to North Desert Valley

  • Water's Way is now a Danger Zone

  • Misty Split Roads is now a War Zone

  • Boars from Misty Split Roads moved to Water's Way

  • Moved Obsidian Deposits from Valley of Fates to East Forest (War Zone)

  • Increased minimum Bounty to reveal location to 1000

  • Swapped War Event Daily and Repeatable missions

  • Added a new visual tag "Exclusive to Winter Events." to winter event item descriptions! Added a new visual tag "Exclusive to Halloween Events" to halloween event item descriptions!

Bug Fixes

  • (Hopefully) Improved different PCs having differing movement speeds due to hardware factors

  • Fix relogging and party member shifting not correctly synchronizing member UUIDs, resulting in ghost parties

  • Fix players getting turned naked when switching maps while a spell is on cooldown

  • Stop outgoing DM messages being able to be sent to a player who is blocked

  • Fixed a resource gathering exploit

  • Add attack animation/sound overrides to a weapon skin

  • Fixed Heal/negative damage spells properly increment exp counters

  • Make HWIDs more stable/random and cull old HWIDs when detected

  • Disable stat buff when a player relogs into an active tournament as a spectator/do not consider spectator players as valid tournament players when running tournament stat calculations.

  • Prevent players from damaging outside players while in a duel, but allow them to receive damage

  • Keep disconnected players in-game for death timer length to allow jailing a disconnected player

  • Apply correct scaling for negative-vital (heal) spells

  • Fixed the ghost player issue

  • Fixed mission indicators in Land of Spirit Village

  • Fixed repeatable missions in Land of Spirits Village (Unlockable after finishing the arc)

  • Fixed an issue where players could share missions they weren't supposed to share (Land of Spirits)

  • Fixed item descriptions with duplicated text

  • Fixed descriptions on various items

  • Fixed Village Assault missions

  • Fixed Mending Seal technique not appearing in the Jutsu Skill Tree

  • Fixed Advanced Jutsus of the same Mastery not sharing cooldown

  • Fixed "Blank Scroll" Drop Rate on Snow Wolfs

  • Fixed and Updated all "Base Damage" Variables in Weapon Item Descriptions

  • Removed Duplicate Fan Attack Speed Text from Fan Weapon Descriptions

  • Fixed wrong damage value on Great First Strike Rank 2 Updated

  • Fixed a few World Map locations

  • Fixed Dark Steel Kunai Dagger not hitting diagonally

  • Fixed a house in Kinsen that was only purchasable by Leaf ninjas

  • Fixed Ryukata diagonal melees

  • Fixed Great White Sharks Hitbox and Visual Alignment on left and right movement (Finally Centered)

  • Fixed Mobster Take Out quest not showing in mission log

  • (GMs) Kick/ban now circumvent all PVP timer checks and wipe a logged-in-player off the map

  • (Developers) Fix no-jutsu checkbox in event editor having inverted purpose

  • (Admins) On logs when people trade/mail an item, add the item ID next to the name

Source

Steam News / 2 August 2026

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