HomeGamesUpdatesPricingMethodology
Steam News2 March 20264mo ago

Update v5.12.7

We've been spending time creating and adding assets for the next chapter of the game. In the meanwhile, we've added some highly requested features and fixes.

In this update4

Full notes

Full Nin Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes9 additions3 changes1 removal
  • Gameplay
  • Maps
  • Store
  • Balance
  • Security
  • Events
addedWe've been spending time creating and adding assets for the next chapter of the game. In the meanwhile, we've added some highly requested features and fixes.
changedFeaturesAnti-Zerg Mechanic (Work In Progress) This feature requires manual fine tuning, but we've started attempting to balance this - the right way. Large village-sized zerging now will trigger an invisible Anti-Zerg Mechanic that affects your Damage and Healing output. Some notes on how this works It does not affect damage dealt to NPCs (even summons at the moment, though this will change) It does not affect max stats in any way and does not interfere with Jutsu usage It triggers on all players from villages in the map except the "weakest" It uses the ratio of the total level of all the ninja of your village on the map vs the disadvantaged village to calculate a debuff Debuff is limited to 30% Even if a village has more players than you, but they are weaker (eg. They are filled with low level players) they may not be considered at a disadvantage Missing Ninja are set to be considered a village for now We've built the system to be very flexible and with settings changeable live. So we'll monitor how this does and adjust it instantly until we find a good balance.
addedFeaturesAdded Negative Stat Feature to Equipment
addedContentNew Mist Aviary (by Fentomaru)
addedContentNew Hokami Office Interior (by Kvaset)
addedContentNew Leaf Administration Building Interior (by Luhan)
Hisui Fans attack speed reverted back2.4s2.1sHisui Fans attack speed reverted back decreased, nerfHisui Fans strength requirement7060Hisui Fans strength requirement decreased, nerf

Nin Online changes

addedWe've been spending time creating and adding assets for the next chapter of the game. In the meanwhile, we've added some highly requested features and fixes.
changedAnti-Zerg Mechanic (Work In Progress) This feature requires manual fine tuning, but we've started attempting to balance this - the right way. Large village-sized zerging now will trigger an invisible Anti-Zerg Mechanic that affects your Damage and Healing output. Some notes on how this works It does not affect damage dealt to NPCs (even summons at the moment, though this will change) It does not affect max stats in any way and does not interfere with Jutsu usage It triggers on all players from villages in the map except the "weakest" It uses the ratio of the total level of all the ninja of your village on the map vs the disadvantaged village to calculate a debuff Debuff is limited to 30% Even if a village has more players than you, but they are weaker (eg. They are filled with low level players) they may not be considered at a disadvantage Missing Ninja are set to be considered a village for now We've built the system to be very flexible and with settings changeable live. So we'll monitor how this does and adjust it instantly until we find a good balance.
addedAdded Negative Stat Feature to Equipment
addedNew Mist Aviary (by Fentomaru)
addedNew Hokami Office Interior (by Kvaset)

We've been spending time creating and adding assets for the next chapter of the game. In the meanwhile, we've added some highly requested features and fixes.

Features

  • Anti-Zerg Mechanic (Work In Progress) This feature requires manual fine tuning, but we've started attempting to balance this - the right way. Large village-sized zerging now will trigger an invisible Anti-Zerg Mechanic that affects your Damage and Healing output. Some notes on how this works

    • It does not affect damage dealt to NPCs (even summons at the moment, though this will change)

    • It does not affect max stats in any way and does not interfere with Jutsu usage

    • It triggers on all players from villages in the map except the "weakest"

    • It uses the ratio of the total level of all the ninja of your village on the map vs the disadvantaged village to calculate a debuff

    • Debuff is limited to 30%

    • Even if a village has more players than you, but they are weaker (eg. They are filled with low level players) they may not be considered at a disadvantage

    • Missing Ninja are set to be considered a village for now

    We've built the system to be very flexible and with settings changeable live. So we'll monitor how this does and adjust it instantly until we find a good balance.

  • Control Profiles now sync between devices automatically via Steam Cloud

  • Added Negative Stat Feature to Equipment

Content

  • New Mist Aviary (by Fentomaru)

  • New Hokami Office Interior (by Kvaset)

  • New Leaf Administration Building Interior (by Luhan)

  • New Leaf Village Flower Shop (Art by Luhan)

  • Added new art for Grand Puppet Summoning (Animations by Luhan) Steam post image

  • Added Samurai Vests (by Galodar)

  • Added Black Sailor Hat (by Luhan/Kvaset)

Balance

  • Hisui Fans attack speed reverted back to 2.1s from 2.4s

  • Hisui Fans strength requirement changed from 70 to 60

Bug Fixes

  • Fixed a potential dupe exploit

  • Fixed placement bug with Sitcky Venom Technique when casted while facing up

  • Fixed low level players not being attackable in events

  • Fixed mailbox index out-of-range crash

  • Fixed Cash Shop top up button not working properly when window was scrolled

  • Noticeboard and Leaderboard no longer open when an admin saves server settings

  • Fixed Artwork for the following (Thank you Luhan!)

    • White Blind Fold

    • Black Blind Fold

    • Wolf Mask

    • Muteki Coat

Source

Steam News / 2 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.