NightSpawn
Steam News 5 November 20256mo ago

Patch notes: 0.31.259 > 0.31.261

🩸 Version 0.31.261 🩸 General • Tentative fix Added new office note spawns which are not in white sheds • Campsite Bravo rune not updated on HUD compass User Interface • Removed inventory item tool bar Player Systems •…

Update log

Full NightSpawn update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes2 additions1 change2 removals
  • UI and audio
  • Workshop
  • Store
  • Fixes
addedGeneralTentative fix Added new office note spawns which are not in white sheds • Campsite Bravo rune not updated on HUD compass
removedUser InterfaceRemoved inventory item tool bar
changedMain Menu UICharacter is invisible after solo player joins a multiplayer lobby • Double back button on MP lobby (Host only)
fixedGeneralFixed location where player can get stuck at The Clearing • Fixed tree in cliff • Fixed players going out of bounds near subterranean entrance • Cannot pick up dropped item in crawl space entrance • Memory improvements relating to old AI content • Removed old VFX references from kayaks • Fixed first aid box at office clipping with wall behind • Fixed foliage clipping in tent • Tentative fix Fixed location Werewolf could get stuck • Scaled exit volume not working
fixedPlayer SystemsDefault light source (Lighter) has been swapped out with basic flashlight • Flashlights now follow the direction of the player camera • Fixed the endgame operations on solo when returning to menus
removedUser InterfaceCompass icons no longer scale with distance, now only go transparent • Reduced the wait when leaving the pregame room on solo mode

🩸 Version 0.31.261 🩸

General

• Tentative fix Added new office note spawns which are not in white sheds • Campsite Bravo rune not updated on HUD compass

User Interface

• Removed inventory item tool bar

Player Systems

• Deployable abilities now auto-highlight placeable mesh when activated with [z] • Abilities are now only activated with [z] and holding [z]

Networking

• Cannot connect to multiplayer lobby after exiting a single player game

Main Menu UI

• Character is invisible after solo player joins a multiplayer lobby • Double back button on MP lobby (Host only)

🩸 Version 0.31.260 🩸

General

• Fixed location where player can get stuck at The Clearing • Fixed tree in cliff • Fixed players going out of bounds near subterranean entrance • Cannot pick up dropped item in crawl space entrance • Memory improvements relating to old AI content • Removed old VFX references from kayaks • Fixed first aid box at office clipping with wall behind • Fixed foliage clipping in tent • Tentative fix Fixed location Werewolf could get stuck • Scaled exit volume not working

Player Systems

• Default light source (Lighter) has been swapped out with basic flashlight • Flashlights now follow the direction of the player camera • Fixed the endgame operations on solo when returning to menus

User Interface

• Compass icons no longer scale with distance, now only go transparent • Reduced the wait when leaving the pregame room on solo mode

Main Menu UI

• Spinning NS rune logo over players in multiplayer lobby • Added back button on solo mode

🩸 Version 0.31.259 🩸

General

• Fixed loading icon getting stuck on player character selection in game lobby • Tentative fix Fixed single player endgame trying to open a multiplayer lobby • Tentative fix Fixed players dropping down part way through refill animation when using generators • Detection area to exit not covering whole area • Disable check Werewolf debugging key

Thank you for playing and reporting bugs — your feedback keeps the hunt alive!

– The NightSpawn Development Team

Source

Steam News / 5 November 2025

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