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Steam News22 January 20265mo ago

Nightmarise Update 1.1

Hey everyone! This update is all about cleaning up the most reported issues and improving overall feel and clarity.

Full notes

Full Nightmarise update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone! This update is all about cleaning up the most reported issues and improving overall feel and clarity. A lot of these fixes came directly from your feedback and streamer playthroughs, thank you 🦆🦆🦆

What changed

5 fixes6 additions1 change0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Server
fixedWhat’s fixed & improved:
addedAdded an adjustable mouse sensitivity slider - no more accidental 360°
changedImproved brightness and visibility in dark areas
addedAdded a separate music volume slider - your ears are safe now
addedDoll House Nightmare now has a clear 3-fail visual candle system
fixedFixed the flashlight (too bright, turning off randomly, not turning back on)

Nightmarise changes

fixedWhat’s fixed & improved:
addedAdded an adjustable mouse sensitivity slider - no more accidental 360°
changedImproved brightness and visibility in dark areas
addedAdded a separate music volume slider - your ears are safe now
addedDoll House Nightmare now has a clear 3-fail visual candle system

What’s fixed & improved:

  • Added an adjustable mouse sensitivity slider - no more accidental 360°

  • Improved brightness and visibility in dark areas

  • Added a separate music volume slider - your ears are safe now

  • Doll House Nightmare now has a clear 3-fail visual candle system

  • Fixed the flashlight (too bright, turning off randomly, not turning back on)

  • Added a clear “Waiting for Players” area before Nightmare levels begin

  • Fixed bone collision issues

  • Fixed footstep sounds playing from everywhere

  • Fixed players disappearing in multiplayer

  • Added checkpoints to Nightmare levels - because pain has limits!

  • Added a small but noticeable coyote time to jumps

Still polishing, still learning, still fixing. Thanks for playing, streaming, and reporting bugs - it really helps more than you think 🦆🦆🦆

Source

Steam News / 22 January 2026

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