Full notes
Full Nightmarise update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- Server
- Maps
Nightmarise changes
Hi everyone,
Even though our player base is still small, we want to say a huge thank you to everyone who has played Nightmarise, shared feedback, and stayed patient while we continue improving the game. Every message, bug report, and suggestion truly helps us shape the experience.
With this update, we’ve focused on stability, quality improvements, and refreshing one of the core levels. Here’s what’s new:
Fixes & Improvements
Fixed shader compilation fatal error on AMD GPUs:
This issue prevented some players from launching the game and it should now be resolved.
Improved overall game stability and optimization:
Expect smoother performance across all levels.
Added game chapters:
You can now choose from which chapter/location you want to start your run.
Completely renewed Doll House slow level:
New scares and a more challenging mini-game.
Added random character pajamas colors:
Players are now easier to distinguish in multiplayer sessions.
Other small updates and improvements to the climbing map.
We know Nightmarise isn’t a big title, but your support means everything to us. We will continue updating and polishing the game to bring you the best version we can.
Thank you for being part of this journey. We truly hope you enjoy the improvements and the nightmares ahead.
TripleDucks Team
🦆🦆🦆
Source
Changelog.gg summarizes and formats this update. How we read updates.
