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Steam News16 January 20251y ago

Hotfixes - v1.2.1c

Hello, this is Maetdol Games. Here are the details for v1.2.1 ~ v1.2.1c hotfixes. *Fixes v1.2.1c Fixed an issue where The Nightmare would sometimes not struggle, causing the game to become unprogressable.

In this update1

Full notes

Full Nightmare: The Lunatic update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Maetdol Games.

What changed

24 fixes2 additions2 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • Balance
  • UI and audio
  • Performance
fixed*Fixesv1.2.1c
fixed*FixesFixed an issue where The Nightmare would sometimes not struggle, causing the game to become unprogressable. -> This issue might not be fully resolved. Please report it if encountered.
fixed*FixesFixed an issue where, when overloading with a revolver obtained as a Curse: Fake Weapon, the player couldn't jump after the Fake Weapon effect ended.
fixed*Fixesv1.2.1b
added*FixesA door has been added to the final boss room. You can now exit the room.
added*FixesA photosensitivity option has been added. You can configure it in the Graphics tab of the settings.

Nightmare: The Lunatic changes

fixedv1.2.1c
fixedFixed an issue where The Nightmare would sometimes not struggle, causing the game to become unprogressable. -> This issue might not be fully resolved. Please report it if encountered.
fixedFixed an issue where, when overloading with a revolver obtained as a Curse: Fake Weapon, the player couldn't jump after the Fake Weapon effect ended.
fixedv1.2.1b
addedA door has been added to the final boss room. You can now exit the room.

Here are the details for v1.2.1 ~ v1.2.1c hotfixes.

*Fixes

v1.2.1c

  • Fixed an issue where The Nightmare would sometimes not struggle, causing the game to become unprogressable. -> This issue might not be fully resolved. Please report it if encountered.

  • Fixed an issue where, when overloading with a revolver obtained as a Curse: Fake Weapon, the player couldn't jump after the Fake Weapon effect ended.

v1.2.1b

  • A door has been added to the final boss room. You can now exit the room.

  • A photosensitivity option has been added. You can configure it in the Graphics tab of the settings.

  • Fixed an issue where the game would freeze if the player died while using the shuriken's SP Attack.

  • Fixed an issue where you couldn’t attack with Staff: Ascension during Overload if you had no SP.

  • The SP cost of TotemShadow of Blight Wolf's Shadow when wielding a staff has been reduced to 40%. -> The SP cost is now proportional to 40% of the original attack power.
  • When get TotemShadow of Blight Wolf while the current weapon is a staff, the shadow staff’s element is now fixed to the current element.
  • Fixed an issue where using Totem: Time Machine? at the Boundary Shelter in the Hidden Stage caused the game to freeze. -> You can now use Totem: Time Machine?" in the Boundary Shelter as well.

  • The amount of gold required to increase each stat of SetMammonism has been increased.
  • Fixed an issue where the player would freeze if Curse: Fake Weapon was dispelled while using SP Attack of slime obtained through the Curse: Fake Weapon. -> Curse: Fake Weapon will now be dispelled after SP Attack ends.

v1.2.1a

  • Fixed an issue where entering the boss room in Stage 5 would immediately trigger a battle with Regina.

  • Fixed an issue where Dual Swords' hit animation appeared when taking damage while using Wings.

  • Fixed an issue where shielded enemies could block attacks that are supposed to be unblockable.

  • Fixed an issue where the antibodies in the hidden stage were flipped to an abnormal position.

v1.2.1

  • Fixed an issue where the camera and UI behaved abnormally when the Blessing: Dream Within a Dream was activated after dying during a boss fight.

  • Fixed an issue where memory usage was abnormally high during gameplay.

  • Fixed a crash issue when attacking a spider while having the Blessing: Fist of Midas

  • Fixed an issue where critical hit chance would increase infinitely when both the Totem: Bloody Spoon and Blessing: Eye Mask were obtained.

  • Fixed an issue where the attack range of the Perpetual Energy Device's laser coil was displayed incorrectly.

  • Fixed an issue where the slime rain during the 2nd phase of No. 997's binding pillar pattern sometimes fell upside down.

We are currently managing the Nightmare: The Lunatic Discord, and we invite you to join and participate!

Nightmare: The Lunatic Discord https://discord.gg/6hw6TTyvBg

Thank you!

Source

Steam News / 16 January 2025

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