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Steam News20 February 20264mo ago

NCP Hotfix 1.0.1

Hello hello, looks like a few issues have slipped through haven't they? Here's the list of the recent fixes!

In this update1

Full notes

Full Nightmare Class Project update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition9 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
changedWhat's been fixed :Death - "The light" was way too far, even behind walls wich forced a reload from the player
changedWhat's been fixed :Audio - issue at startup, was not initialized properly unless the sliders were moved
changedWhat's been fixed :Options - VSync, dithering and sensivity were not updating sliders or toggles properly
changedWhat's been fixed :Final boss - Player could not attack in melee for a short time if collided with pedestal
changedWhat's been fixed :Final boss - When dying, the reload would happen at the wrong place
fixedWhat's been fixed :Achievement - "Ancient Telling" has been fixed and can now be obtained

Nightmare Class Project changes

changedDeath - "The light" was way too far, even behind walls wich forced a reload from the player
changedAudio - issue at startup, was not initialized properly unless the sliders were moved
changedOptions - VSync, dithering and sensivity were not updating sliders or toggles properly
changedFinal boss - Player could not attack in melee for a short time if collided with pedestal
changedFinal boss - When dying, the reload would happen at the wrong place

Hello hello, looks like a few issues have slipped through haven't they?

Here's the list of the recent fixes!

What's been fixed :

  • Death - "The light" was way too far, even behind walls wich forced a reload from the player

  • Audio - issue at startup, was not initialized properly unless the sliders were moved

  • Options - VSync, dithering and sensivity were not updating sliders or toggles properly

  • Final boss - Player could not attack in melee for a short time if collided with pedestal

  • Final boss - When dying, the reload would happen at the wrong place

  • Achievement - "Ancient Telling" has been fixed and can now be obtained

  • Achievement - "Witch Dress" was missing, get it from Wera's room! "Dripp'd out" can now be obtained as expected

  • Secret Snake - Game breaking error when talked to, if not met beforehands on day 2, would freeze camera and lock the player from doing any action

  • Secret Snake - First meeting on day 2, would repeat dialogs multiple times

  • Some additional dialogs can be accelerated (Eliz's megaphone, tower girl, statues descriptions...)

  • Removed the excessive cursing ;)

Do not hesitate to report any issues! (from the game's menu) Thanks!

Source

Steam News / 20 February 2026

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