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Full notes
Full Nightmare Class Project update
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What changed
- Gameplay
- UI and audio
- Fixes
Nightmare Class Project changes
Hello hello, looks like a few issues have slipped through haven't they?
Here's the list of the recent fixes!
What's been fixed :
Death - "The light" was way too far, even behind walls wich forced a reload from the player
Audio - issue at startup, was not initialized properly unless the sliders were moved
Options - VSync, dithering and sensivity were not updating sliders or toggles properly
Final boss - Player could not attack in melee for a short time if collided with pedestal
Final boss - When dying, the reload would happen at the wrong place
Achievement - "Ancient Telling" has been fixed and can now be obtained
Achievement - "Witch Dress" was missing, get it from Wera's room! "Dripp'd out" can now be obtained as expected
Secret Snake - Game breaking error when talked to, if not met beforehands on day 2, would freeze camera and lock the player from doing any action
Secret Snake - First meeting on day 2, would repeat dialogs multiple times
Some additional dialogs can be accelerated (Eliz's megaphone, tower girl, statues descriptions...)
Removed the excessive cursing ;)
Do not hesitate to report any issues! (from the game's menu) Thanks!
Source
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