Update log
Full Night Swarm update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Balance
- Fixes
- Events
First of all, thank you so much for your support and for investing your time into our game.
Since the release, the amount of interest, feedback, and enthusiasm you've shown towards Night Swarm has been incredible.
This is our first official patch notes since launch, and we’re thrilled to present the updates included in this build.
Features
Added Borderless and Windowed display modes.
Added a Voice Over volume slider to the settings.
Applied visual enhancement updates to various Points of Interest.
Added an option to disable screen shake.
Quality of Life
Various visual polish improvements have been made to Totem unlocking progression.
Improved clarity on certain indicators.
Balance Changes
Adjusted MegaTotem rewards: 66% Rare 34% Legendary
Adjusted balance on several skills to improve overall gameplay flow.
Bug Fixes
Fixed an issue that caused dash stuttering.
Fixed Ivy appearing in the background during Eyles’ cinematic.
Fixed an issue preventing completion of the Essence Fang and Gold Bracelet quests.
Fixed a problem preventing certain Talent Tree nodes from unlocking.
Several achievement-related issues have been resolved.
Audio
Updated the in-game music playlist based on player feedback.
Fixed several VFX/SFX timing issues.
Closing Note
We’re also actively working on several additional issues that many of you have reported.
Thank you for taking the time to share feedback, bug reports, and suggestions, it truly helps us prioritize fixes and improvements.
We’ll do our best to address the remaining problems as quickly as possible.
Once again, thank you for supporting Night Swarm and helping us shape the future of the game! 🦇
Source
