Full notes
Full Next Run update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Over 60 updates since version 1.0.7. The main ones include:
- Improved UX: added window headers and close buttons, hotkeys, reordered interface buttons, slightly increased game speed, added protection from accidental clicks, and tooltips indicating that objects can be upgraded or created.
- Fixed dozens of bugs, minor issues, and UI performance problems.
- The base effect of spells has been reduced by half, but the impact of the Magic skill on spell power has been increased roughly threefold.
- Enemy monsters of level 3 and higher have been weakened.
- Balance: slight nerf to Warrior and Artisan, buffs to Mage and Necromancer.
- In the full version, class unlock conditions have been added:
- Leader - unlocked by completing the game as Warrior
- Necromancer - unlocked by completing the game as Mage
- Lord - unlocked by completing the game as Artisan
- Peasant - unlocked by completing the game in Nightmare mode
- In Nightmare mode, saving is now available only upon exiting the game.
- The Trade skill now affects the bribing of creatures; a minor rebalance of creature prices has been made.
- The Escape chance now increases by +10% per day.
- The Living Tree no longer grants EXP but gives +1 Skill Point instead.
- Texts polished and full support for Turkish and Polish language characters added.
Source
Changelog.gg summarizes and formats this update. How we read updates.
