Update history
Latest New Stars updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- New Stars
New Stars DevLog #23 - 2 Years of Development!
Development on New Stars started two years ago today. Here are some recent changes. More Optimizations Saving the game no longer lags. AI now mostly uses multithreading. Unnecessary event calls have been reduced which d…
Event7 changesGameplayUI/audio - New Stars
1.7.0 'GATEWAY' [22.03.2024]
Improved Improve: Colony -> Add info to tooltip about migration for clarity. Optimized Optimize: Starbase Label HUD -> Should only update when siege progress changed, colony created, or month passed. Note: 'GATEWAY' Upd…
Patch notes2 changesGameplayUI/audio - New Stars
1.6.3 'META' [07.03.2024]
Animated combat fixes. Fixed Fix: Fleet -> After battles, fleets sometimes enter FTL in the middle of systems. When a fleet enters a battle, the order that was paused assumes the last position before the battle started,…
Patch notes5 changesFixBalance - New Stars
1.6.2 'META' [29.02.2024]
Patch for inevitable combat bugs that were created from the pathfinding rework star system rescaling. Improved Improve: Ship Builder -> Toggling should re-open Ubiquity if Ubiquity was open. Improve: Animated Combat ->…
Patch notes4 changesFix - New Stars
1.6.1 'META' [26.02.2024]
1.6.1 'META' [26.02.2024] Patch of crashing bug, and Ubiquity bug fixes. Fixed Fix: Starbase Panel -> Opening panel crashes game. Fix: Ubiquity -> Initial Load -> Ship colours are incorrect on initial load. Fix: Ubiquit…
Patch notes6 changesFixCompatibility


