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Steam News7 March 20242y ago

1.6.3 'META' [07.03.2024]

Animated combat fixes. Fixed Fix: Fleet -> After battles, fleets sometimes enter FTL in the middle of systems.

In this update2

Full notes

Full New Stars update

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What changed

3 fixes0 additions1 change1 removal
  • Fixes
  • Balance
fixedFixedFix: Fleet -> After battles, fleets sometimes enter FTL in the middle of systems. When a fleet enters a battle, the order that was paused assumes the last position before the battle started, therefore ships appear to teleport out of nowhere, when resuming order, after battle ended.
fixedFixedFix: Seamless VFX -> Meteor VFX spawns while viewing system or ship builder.
fixedFixedFix: Ubiquity -> Animated Combat -> Projectile VFX is not scaled correctly.
changedTweakedTweak: Combat System -> Increase pace of battles (damage effectiveness increased).
removedTweakedTweak: Animated Combat -> Remove ship movement speed reduction during battles.

New Stars changes

fixedFix: Fleet -> After battles, fleets sometimes enter FTL in the middle of systems. When a fleet enters a battle, the order that was paused assumes the last position before the battle started, therefore ships appear to teleport out of nowhere, when resuming order, after battle ended.
fixedFix: Seamless VFX -> Meteor VFX spawns while viewing system or ship builder.
fixedFix: Ubiquity -> Animated Combat -> Projectile VFX is not scaled correctly.
changedTweak: Combat System -> Increase pace of battles (damage effectiveness increased).
removedTweak: Animated Combat -> Remove ship movement speed reduction during battles.

Animated combat fixes.

Fixed

  • Fix: Fleet -> After battles, fleets sometimes enter FTL in the middle of systems.

    • When a fleet enters a battle, the order that was paused assumes the last position before the battle started, therefore ships appear to teleport out of nowhere, when resuming order, after battle ended.

  • Fix: Seamless VFX -> Meteor VFX spawns while viewing system or ship builder.

  • Fix: Ubiquity -> Animated Combat -> Projectile VFX is not scaled correctly.

Tweaked

  • TweakCombat System -> Increase pace of battles (damage effectiveness increased).
  • Tweak: Animated Combat -> Remove ship movement speed reduction during battles.

View changes from previous updates: newstarsgame.com/changelog.

Source

Steam News / 7 March 2024

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