HomeGamesUpdatesPricingMethodology
Steam News9 June 201511y ago

Neverwinter: Strongholds Coming Summer 2015

We’re proud to announce Neverwinter: Strongholds, the seventh expansion of the game, which sees players join with their guild to claim an abandoned keep from the wild and build it back into its former glory on the large

Full notes

Full Neverwinter update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedWe’re proud to announce Neverwinter: Strongholds, the seventh expansion of the game, which sees players join with their guild to claim an abandoned keep from the wild and build it back into its former glory on the largest map in Neverwinter. https://www.youtube.com/watch?v=Oz-Arn3GfQE Guilds have been a cornerstone of Neverwinter since its inception, which provided players the opportunity to unite under a single name, socialize with like-minded adventurers and aid each other in times of need. It is only fitting that the walls of a mighty stronghold would house the very members of your guild, or fall to crush them. Reminiscent of early Dungeons & Dragons lore, Neverwinter: Strongholds empowers guilds to reclaim a keep and its surrounding areas that have been overrun by the wild. As the lands are cleared, guilds will build defenses both in and around their strongholds using structures like barracks and additional troops armed to protect the keep. Once the keep has been secured, guilds will have to battle against the environment as well as other players to ensure they maintain control of their lands. In the weeks to come, we’ll provide more information about this brand new module, including detailed looks at strongholds and other non-stronghold related content. Be sure to visit our official blog for more details. Tell your guild members and yourself to keep an eye out on our news page, Twitter and Facebook . Will you #ConquerOrCrumble?

Neverwinter changes

addedWe’re proud to announce Neverwinter: Strongholds, the seventh expansion of the game, which sees players join with their guild to claim an abandoned keep from the wild and build it back into its former glory on the largest map in Neverwinter. https://www.youtube.com/watch?v=Oz-Arn3GfQE Guilds have been a cornerstone of Neverwinter since its inception, which provided players the opportunity to unite under a single name, socialize with like-minded adventurers and aid each other in times of need. It is only fitting that the walls of a mighty stronghold would house the very members of your guild, or fall to crush them. Reminiscent of early Dungeons & Dragons lore, Neverwinter: Strongholds empowers guilds to reclaim a keep and its surrounding areas that have been overrun by the wild. As the lands are cleared, guilds will build defenses both in and around their strongholds using structures like barracks and additional troops armed to protect the keep. Once the keep has been secured, guilds will have to battle against the environment as well as other players to ensure they maintain control of their lands. In the weeks to come, we’ll provide more information about this brand new module, including detailed looks at strongholds and other non-stronghold related content. Be sure to visit our official blog for more details. Tell your guild members and yourself to keep an eye out on our news page, Twitter and Facebook . Will you #ConquerOrCrumble?

We’re proud to announce Neverwinter: Strongholds, the seventh expansion of the game, which sees players join with their guild to claim an abandoned keep from the wild and build it back into its former glory on the largest map in Neverwinter. https://www.youtube.com/watch?v=Oz-Arn3GfQE Guilds have been a cornerstone of Neverwinter since its inception, which provided players the opportunity to unite under a single name, socialize with like-minded adventurers and aid each other in times of need. It is only fitting that the walls of a mighty stronghold would house the very members of your guild, or fall to crush them. Reminiscent of early Dungeons & Dragons lore, Neverwinter: Strongholds empowers guilds to reclaim a keep and its surrounding areas that have been overrun by the wild. As the lands are cleared, guilds will build defenses both in and around their strongholds using structures like barracks and additional troops armed to protect the keep. Once the keep has been secured, guilds will have to battle against the environment as well as other players to ensure they maintain control of their lands. In the weeks to come, we’ll provide more information about this brand new module, including detailed looks at strongholds and other non-stronghold related content. Be sure to visit our official blog for more details. Tell your guild members and yourself to keep an eye out on our news page, Twitter and Facebook. Will you #ConquerOrCrumble?

Source

Steam News / 9 June 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.